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Advanced [show]


Pyntle Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her golden hair, when down, is lengthy. Her violet eyes lackadaisically let the world flow into them.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. A gifted student she started as a Performer, but she got bored and became a Miner. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: She wants to meet her childhood hero; and she's looking for her big break

Flaws: Ugly, Antagonistic. Bonds: Poor, Slave, Job, Adventurer. Occupation: Miner

Voice: French accent

Attributes [hide]

Pyntle Maekkelferce, Female Gnome Commoner 1
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)12 (+1) 11 (+0)11 (+0)
Skills Athletics +4, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Hugolina Graeme, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a grey collared shirt and tan skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. She has a very tight haircut. She has several tiny opal earrings on each ear.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is a font of random trivia from the lore and stories she has discovered

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her arcane abilities were realized during a raid on her village. She was granted arcane powers by her dying brother.

Motivation: Money/treasure; and she is greedy

Ideals: Logical, Gifted. Flaws: Emotional. Bonds: Rich, Immigrant. Occupation: Stylist

Voice: Nasally tone

Attributes [hide]

Hugolina Graeme, Female Human Barbarian 1
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)15 (+2) 10 (+0)11 (+0)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnoll, Giant
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 10 pp. Chrysoberyl (160 gp).


Social Check DCs


Oriff Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who is dressed in a clean grey cloak covering her clean studded leather, she is not a threatening figure. Her brown hair is cut jaggedly and amateurishly. Her blue eyes have a joyful gleam in them most of the time.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born to a pair of adventurers, Oriff grew up listening to her father's many stories. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She now owns her own business.

Motivation: To reunite with her absent father; and regain custody of her daughter

Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Family, Job. Occupation: Painter

Voice: Speaks in third person

Attributes [hide]

Oriff Steelfist, Female Dwarf Monk 2
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)10 (+0) 12 (+1)14 (+2)
Skills Arcana +2, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 40 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Orianna Dischord, Female Tiefling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears dull green sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed longbow, just in case. She wears a Stetson hat to cover her moderate length blue hair. Her gold eyes peer out from beneath her Stetson green hat.

Personality: She acts crazy and hedonistic. She misses her home and complains about the freezing weather, even in summer.

History: Born in the north her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Ruler hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.

Motivation: Her relatives are trying to arrange a marriage; and to unite with her brother

Flaws: Hedonist. Bonds: Attractive, Immigrant, Poor, Family. Occupation: Ruler

Voice: Excited and jittery

Attributes [hide]

Orianna Dischord, Female Tiefling Sorcerer 3
Medium (6'0") Tiefling, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 10 (+0)13 (+1) 11 (+0)14 (+2)
Skills Perception +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 gp.


Social Check DCs


Aramil Runghold, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears skinny pants and wears a yellow and brown robe with the hood down. His blonde hair is braided into rings. His eyes are a pleasant blue.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He believes the world needs to unite to get rid of brigands once and for all.

History: Aramil was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Apothecary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and expand his business

Ideals: Entrepeneur. Bonds: Enemies, Poor, Job. Occupation: Apothecary

Voice: Breathy voice

Attributes [hide]

Aramil Runghold, Male Half-Elf Warrior 1
Medium (4'10") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)14 (+2) 14 (+2)17 (+3)
Skills Deception +5, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Giant, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 700 sp.


Social Check DCs

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