Carrie Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is white and very short. His brown eyes have a joyful gleam in them most of the time.
Personality: Cocky and sure of himself, he believes he is the best Weaver born in the past three hundred years. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born in a small village he learned the ways of the warrior from his mother. He took every job he could get his hands on, but the opportunities for Elves in the east were limited. He has set out to sabotage the competition.
Motivation: To be a Brewer again.
Ideals: Impeccable, Fighting. Bonds: Poor, Job, Immigrant. Occupation: Weaver
Voice: Scratchy, weak
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 1500 sp. Blue quartz (9 gp).
Dadalan Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with green lining and desert motifs. He is portly but not overly obese. His gold crest is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Priest hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.
Motivation: Wishes to resurrect an old love.
Ideals: Optimist. Flaws: Ugly, Emotional. Bonds: Poor, In love. Occupation: Priest
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 14 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Undercommon, Infernal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 32000 sp. Freshwater pearl (4 gp).
Fistula Rutherford, Female Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears baggy white pantaloons and a brown scarf. Her hair is cut close to her head. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is erratic and paranoid. She believes giants are coming to abduct people. Around other people she will do her best to conceal her emotions and appear jolly.
History: Born to a Dyer, her mother struggled to pay the bills. Her mother was a soldier and died while she was still young. Fistula was left her mother's suit of armor and trained in its use and care. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and someone believes her a fraud
Flaws: Shy. Bonds: Attractive, Enemies, Poor, Military. Occupation: Interpreter
Voice: Smoker's lung
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 6 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 700 sp. 4 Thunderstones.
Bucklal Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears long strands of sapphire and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Beneath his clothing is a huge mess of scar tissue. His feathered hat is riddled with cuts and holes. His eyes are violet.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he is currently in port desperately looking for someone to get him out
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Rich, Slave. Occupation: Brewer
Voice: Scottish accent
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 160 gp.
Sannl Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she has a large brown mantle and cape that has been intricately interwoven into her white robe. She has a very tight haircut. Her eyes are brown.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: Sannl hails from a village terrorized by dire rats. She moved out east to avoid the crime she committed. Being a Locksmith kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and revenge
Flaws: Ugly, Insane. Bonds: Poor, Enemies, Criminal record. Occupation: Locksmith
Voice: Low and grunting
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Terran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 6000 cp.
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