Vepar Temperance, Female Tiefling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tiefling, and stands approximately 4'10". She wears a green vest with golden trim over her white shirt. Her red leather gloves and pants are well-kept, and her green boots flare out at the collars, and her gloved hand is found clutching a scimitar. Her long white hair is drawn into a two foot long braid. Her eyes are gold and she is always smoking a pipe.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She is the product a well kept family trust fund and as such has never really known need. A gifted student she started as a Map Maker, but she got bored and became a Painter. She struck the Painter job and began her own company from there.
Motivation: Wants to raise her children well; and she'd like to take her coworkers down a peg
Ideals: Passionate, Justice. Bonds: Rich, Job, Family. Occupation: Painter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'10") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 20 pp. Red spinel (50 gp).
Zykroff Hshhsstoroth, Female Dragonborn [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a green vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her green boots flare out at the collars. She keeps her long silver crest kept up in a rat tail. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.
Personality: A deeply religious woman she believes everything happens for a reason. A friendly and beautiful Dragonborn, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: She was always a brilliant, if unscrupulous mind. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She is not mentally stable, and does not behave rationally; and she has a rivalry with the church that dominates her actions
Ideals: Athletic, Logical. Flaws: Insane. Bonds: Religious, Attractive. Occupation: Cook
Voice: Sensual and smooth
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1200 sp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Brass mug with jade inlays (500 gp).
Oppleby Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: This eastern man wears dark leathers with embroidery. His clothes are grease stained in places. His long brown hair is drawn into a two foot long braid. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He likes to make people angry or surprised. The war was a terrible time for him, and Oppleby does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born in the east. Through the years after Oppleby was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Oppleby's father didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Antagonistic, Depressed. Bonds: Poor, Immigrant, Military. Occupation: Animal Trainer
Voice: Low and grunting
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Undercommon, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Henry Washington, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears dull grey sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes peer out from beneath his Stetson grey hat.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is an amazing painter.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is content; and he seems to be bored by most things
Ideals: Gifted. Flaws: Selfish, Disease, Mundane. Bonds: Immigrant. Occupation: Doctor
Voice: Old thin voice
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Abyssal, Aquan, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 sp.
Williamina Harlan, Female Human [Permalink]
Personal [hide]
Description: A moderately attractive woman, she likes to wear ponchos typically of a light grey in addition to tight pants. Her hair is short and red. Her eyes are a pleasant amber.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Gifted from a young age, Williamina studied abroad. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. By chance she met her brother recently and the two have been together since.
Motivation: To get a good night's sleep; and she desires power and/or immortality
Ideals: Philantrophist, Gifted. Flaws: Insomniac. Bonds: Attractive, Adventurer, Family. Occupation: Fletcher
Voice: Soothing and warm
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Abyssal, Infernal, Goblin
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 140 gp. Zircon (80 gp). 1 Everburning torch.
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Their contribution stands as a beacon of hope for all adventurers!
