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NPC Generator

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Advanced [show]


Quillathe Othronus, Female Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is dark but she possesses many green ritualistic tattoos. She is renowned for her bright blue dresses and hats. Her black hair is singed and shortened. Her hazel eyes are slightly larger than normal.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Quillathe is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Quillathe was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Cursed with lycanthropy at a very young age, Quillathe has worked very hard to control her curse. She has achieved small success as a Knight.

Motivation: She wants revenge against gnolls; and find a way to reverse the transformation of her brother

Flaws: Ugly, Disease. Bonds: Job, Family, Poor, Enemies. Occupation: Knight

Voice: Pirate accent

Attributes [hide]

Quillathe Othronus, Female Elf Fighter 3
Medium (4'8") Elf, Neutral Good (CR 3)
Armor Class 15
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 10 (+0)11 (+0) 16 (+3)11 (+0)
Skills Nature +2, Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +7 / 1d8+5, Grapple +5

Possessions: 200 gp. Sard (50 gp). Citrine (50 gp).


Social Check DCs


Dustin Marley, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Jeweler uniform. His skin is fair and his fingers are delicate and long. He has no hair. His face is covered beneath a completely black helmet.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Dustin is combative with any and all who dare try his patience in the slightest.

History: He got into the Jeweler business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Jeweler job and began his own company from there.

Motivation: Further expansion of business.

Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Job. Occupation: Jeweler

Voice: Soothing and warm

Attributes [hide]

Dustin Marley, Male Human Druid 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)13 (+1) 12 (+1)8 (-1)
Skills Acrobatics +1, Religion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 600 sp.


Social Check DCs


Avice Van Es, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears a fancy yellow dress. She has a penchant for wearing a ring with an oversized opal on her left hand. Her long red hair is drawn into a two foot long braid. Her gray eyes have a joyful gleam in them most of the time.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She also has developed a complete distrust of the Scribe profession.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She helped her father out around the business and became quite the natural. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She has a rivalry with the Church that dominates her actions.

Flaws: Depressed. Bonds: Attractive, Rich, Job, Religious, Adventurer. Occupation: Barrister

Voice: Smooth and feminine

Attributes [hide]

Avice Van Es, Female Half-Elf Warlock 4
Medium (5'0") Half-Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 16 (+3)15 (+2)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Orc, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 400 gp. Emerald (1000 gp). Banded agate (8 gp). Golden pearl (120 gp). Coral (120 gp). 1 Disguise kit. 1 Superior lock. 1 Bullseye lantern. 1 Hourglass.


Social Check DCs


Sapply Turen, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His golden hair is cut short. His eyes are likewise blue.

Personality: Sapply is depressed about a lot of things. He tends to be a nihilist. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Sapply was born in the east. At a young age he loved to build and create. After coming to the age of reason, Sapply took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying brother.

Motivation: He loathes his own lifestyle; and wants to work out more often

Ideals: Athletic, Entrepeneur, Persistence, Gifted. Flaws: Depressed. Occupation: Healer

Voice: Deep voice with rolling R's

Attributes [hide]

Sapply Turen, Male Gnome Druid 1
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)17 (+3) 14 (+2)12 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Elven, Infernal, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 100 sp.


Social Check DCs


Heward Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His long golden hair reaches down to his waist. He wears an eyepatch.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a slaver, Heward was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has built up a small fortune and can afford his own way.

Motivation: He's looking for his big break.

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Adventurer, Mentor. Occupation: Sculptor

Voice: Irish accent

Attributes [hide]

Heward Ilphelkiir, Male Half-Elf Bard 2
Medium (5'2") Half-Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 18 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)10 (+0) 13 (+1)17 (+3)
Skills Arcana +2, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Rock crystal (20 gp). Moss agate (8 gp). Rhodochrosite (8 gp).


Social Check DCs

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