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NPC Generator

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Advanced [show]


Andry Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: She wears a simple red robe with white stripes complete with hood, and carries monstrous two handed axes. Her hair is blonde and very short. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She receives visions of the future at random moments

History: Her mother raised her in a mountain cabin. From her teen years she was always beautiful and desirable, so people have always doted on her. She bought a monstrous two handed axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Nature, Attractive. Occupation: Dilettante

Voice: Italian accent

Attributes [hide]

Andry Glenfellow, Female Halfling Ranger 1
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)17 (+3) 10 (+0)14 (+2)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Dwarven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 60 gp. Large well-done wool tapestry (300 gp).


Social Check DCs


Radomir Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears just a white suit. His white hair is cut short with large spiked bangs in the front. His eyes are amber.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was raised by priests from a young age. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Radomir took refuge in the old dungeon and found the beat up quarterstaff and armor he uses now. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions; and to unite with his brother

Ideals: Athletic. Bonds: Nature, Family, Religious, Mentor. Occupation: Server

Voice: High pitched, excited

Attributes [hide]

Radomir Kettlewhistle, Male Halfling Ranger 1
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)9 (-1) 12 (+1)12 (+1)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 4000 cp.


Social Check DCs


Great Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears just a pastel suit, and sports empty pouches on her belt. Her fur is lavender and curly. She has several tiny aquamarine earrings on each ear.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Spy arts, while her father instructed her in etiquette, music and courtly manner. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and money/treasure

Ideals: Optimist. Flaws: PTSD. Bonds: Rich, Religious, Job. Occupation: Spy

Voice: Scandinavian accent

Attributes [hide]

Great Prim Posies, Female Tabaxi Rogue 4
Medium (5'8") Tabaxi, True Neutral (CR 4)
Armor Class 13
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)10 (+0) 18 (+4)15 (+2)
Skills Stealth +5, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Deep blue spinel (200 gp). Malachite (7 gp). 1 Superior lock.


Social Check DCs


Verin Justice, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is cut close to her head. This gold eyed northerner is not easily forgotten.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She has a small toy that she constantly fidgets with.

History: Born to a pair of adventurers, Verin grew up listening to her father's many stories. Her martial abilities were realized during a raid on her village. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants to meet her childhood hero; and she desires power and/or immortality

Ideals: Fighting, Athletic, Gifted. Flaws: Cynical, Addict. Bonds: Adventurer. Occupation: Stableman

Voice: Laughs frequently while speaking

Attributes [hide]

Verin Justice, Female Tiefling Warrior 1
Medium (5'6") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)14 (+2) 14 (+2)15 (+2)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Terran, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp.


Social Check DCs


Whurbin Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses well, typically a more casual-formal manner. His black hair is still thick. He is baby faced.

Personality: Eccentric and domineering, Whurbin will drive conversation. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. By chance he met his sister recently and the two have been together since.

Motivation: Marry his sister to traveling adventurers; and an old rival family wants him found

Ideals: Extrovert, Artistic. Flaws: PTSD. Bonds: Attractive, Family. Occupation: Apothecary

Voice: Uses sign language

Attributes [hide]

Whurbin Loderr, Male Dwarf Paladin 1
Medium (4'4") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)15 (+2) 12 (+1)9 (-1)
Skills Medicine +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Celestial
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 800 sp.


Social Check DCs

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