Pallabar Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'3". He has a large tan mantle and cape that has been intricately interwoven into his black robe, and his gloved hand is found clutching a scythe. He keeps his auburn hair in a pixie cut. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is witty, but his monotone delivery comes off as unnerving He feeds upon the attention of others.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Ploughman mother left him crippled. He was granted divine powers by his dying sister.
Motivation: He has a crush on the local Ploughman; and he would like to get married and retire
Ideals: Joker, Gifted. Flaws: Disease. Bonds: Attractive, Has a crush. Occupation: Tailor
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. Tiger eye turquoise (11 gp). Obsidian (11 gp). Jet (90 gp). Sardonyx (80 gp).
Great Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. He keeps his red fur in a pixie cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Further he is a bit of a stoner and is frequently out of it.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Impeccable, Entrepeneur. Flaws: Ugly, Addict. Bonds: Rich. Occupation: Fletcher
Voice: Jamaican accent
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Evil (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 14 (+2) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Druidic, Halfling
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 90 gp.
Hadarai Netyoive, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is constantly adorned with expensive silk clothing, often dyed in bright tan and white, and wears rings and necklaces with large, colorful gems. He keeps his red hair in a flapper bob. He wears a mask on his face.
Personality: A skeptical and narcissistic man, Hadarai's first love is himself. His second love is also himself. He has all his life been fascinated with singing.
History: He was born into a rich family. His homeland was ravaged by war and he spent much of his life rebuilding it. He has since lost track of the people in his past.
Motivation: Money/treasure.
Ideals: Impeccable, Artistic. Flaws: PTSD. Bonds: Rich, Family. Occupation: Spy
Voice: Loud with bravado
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 pp.
Margery Darby, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her golden hair has been sun bleached extensively. Her amber unseeing eyes seem to look past you.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born in a small village she learned the ways of the warrior from her father. She helped her father out around the business and became quite the natural. She has drifted from career to career and currently works as a Brewer.
Motivation: Sabotage a competitor.
Ideals: Athletic, Fighting. Flaws: Disease. Bonds: Rich, Job. Occupation: Brewer
Voice: Indian accent
Attributes [hide]
Medium (4'11") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
Possessions: 4000 cp. Banded agate (7 gp).
Delg Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man wears a robe, a symbol of the four houses of cards around his neck, and a scimitar on his belt. He wears his golden hair up. He has green eyes and a grey hat with a tan feather.
Personality: Calm and collected, he is a well trained Banker. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: Delg lived on a farm with his mother, near the main road leading to a nearby town. His mother had invested heavily in several trade routes and wanted him to inherit them. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Doesn't want to be a Banker and was forced into it by his family.
Ideals: Fighting. Bonds: Job, Immigrant, Family, Rich. Occupation: Banker
Voice: Shortens vowels
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 180 gp.
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