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NPC Generator

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Advanced [show]


Naill Erenaeth, Male Half-Elf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is red and curly. His eyes are blue and beady.

Personality: He can speak with the recently deceased. He never wears the same outfit twice, unless he absolutely has to.

History: When he was but 7 years old his parents immigrated from the south. Brilliant and gifted he never wanted to apply himself. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A strong sense of loyalty to Human people; and he is unsatisfied with his job

Ideals: Gifted, Artistic. Flaws: Ugly, Racist. Bonds: Immigrant, Job. Occupation: Tanner

Voice: Jamaican accent

Attributes [hide]

Naill Erenaeth, Male Half-Elf Monk 1
Medium (5'4") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)9 (-1) 14 (+2)15 (+2)
Skills Acrobatics +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4

Possessions: 160 gp. 1 Backpack.


Social Check DCs


Giselle Gyula, Female Half-Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has done her best to style her black hair to look like a famous performer. Her eyes are brown.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Sold as a small child to a necromancer, Giselle was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has set out to sabotage the competition.

Motivation: She'd like to take her coworkers down a peg; and to end her boredom

Ideals: Joker. Flaws: Mundane. Bonds: Job, Mentor, Rich. Occupation: Merchant

Voice: Prounounces S like Z

Attributes [hide]

Giselle Gyula, Female Half-Elf Commoner 2
Medium (5'7") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)16 (+3) 13 (+1)16 (+3)
Skills Perception +3, Persuasion +5
Senses Passive Perception 15
Languages Common, Elven, Dwarven, Aquan, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 320 gp. Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). 1 Everburning torch.


Social Check DCs


Ida Hampton, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears suspenders and brown workpants. Her shirt is white, and she wears a heavy brown leather apron most of the time. She is an epitome of beauty. She wears her hair in dreadlocks. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Abrasive and pushy, she has a hard time making friends. She is skeptical of what others tell her and is slow to trust.

History: She was raised in a island tribe. Through the years after Ida was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Ida's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wants to raise her children well; and she's repulsed by the pc

Flaws: Antagonistic, Shy. Bonds: Attractive, Nature, Immigrant. Occupation: Mortician

Voice: Breathy voice

Attributes [hide]

Ida Hampton, Female Human Monk 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)14 (+2) 16 (+3)10 (+0)
Skills Insight +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Abyssal, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 70 gp.


Social Check DCs


Heskan Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His white crest is greasy and uncared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is obsessed with finding treasure.

History: He comes from a rich southern family. He found a children's book about a Dragonborn Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: He desires power and/or immortality.

Ideals: Philantrophist. Flaws: Ugly, Insomniac. Bonds: Rich, Adventurer. Occupation: Layabout

Voice: Excited and jittery

Attributes [hide]

Heskan Umbyrphrael, Male Dragonborn Fighter 2
Medium (6'5") Dragonborn, Chaotic Good (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)14 (+2) 13 (+1)15 (+2)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4

Possessions: 500 sp. 1 Half-Plate.


Social Check DCs


Morkral Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. His auburn hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are gray.

Personality: Eccentric and domineering, Morkral will drive conversation. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. After months of barely getting by, Morkral managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Expand his business; and he feels that his past leaves him morally obligated to help

Ideals: Extrovert. Flaws: Forgetful. Bonds: Rich, Criminal record, Job. Occupation: Gardener

Voice: Russian accent

Attributes [hide]

Morkral Strakeln, Male Dwarf Barbarian 1
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)14 (+2) 13 (+1)9 (-1)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 sp. Tourmaline (130 gp).


Social Check DCs

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