Bucklal Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair is lengthy and is close to two feet long. His eyes are likewise amber.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. A friendly and beautiful Halfling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born in a small village he learned the ways of the warrior from his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.
Motivation: He is greedy; and wants to work out more often
Ideals: Fighting, Athletic, Disciplined. Bonds: Rich, Attractive. Occupation: Sage
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 15 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 16 (+3) | 12 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 5000 cp.
Caramip Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she tends to wear a tan poncho over her likewise colored trousers and shirt. Sporting a brown mohawk this woman's hair draws a lot of attention. Her fair skin shows little sign of her aristocratic breeding.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She invites people to come help in her community garden.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Caramip reached her early adolescence her Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has since lost track of the people in her past.
Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her
Ideals: Impeccable, Philantrophist. Bonds: Attractive, Military. Occupation: Bricklayer
Voice: Scratchy, weak
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 36 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 12 (+1) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Giant
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 gp. 1 Minor magic item.
Nimble Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears pastel painted combat armor at almost all times. His orange fur is braided into rings. His thin eyebrows rest above his beady green eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Nimble and his spouse have recently divorced.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Occupation: Mason
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 1 Superior lock. 1 Good lock.
Lone Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 5'4" and is well dressed, constantly wearing a brown suit, blue shirt, and grey tie. His left hand appears badly burned and disfigured. His cinnamon fur is smooth and relatively long. He has several tiny ruby earrings on each ear.
Personality: Lone speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bather arts, while his mother instructed him in etiquette, music and courtly manner. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Ideals: Impeccable. Bonds: Rich, Adventurer, Religious. Occupation: Bather
Voice: Hollow voice
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 8 (-1) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Druidic, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Light wooden shield. 1 Chain shirt.
Irann Tiltathana, Female Elf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a tea of some kind. She very much looks the part of a Seamstress, marred by teas. She has a very tight haircut. Her eyes are a pleasant brown.
Personality: Confrontational and typically high on some drug or another. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Sabotage a competitor; and balancing her hectic life and new seamstress responsibilities is difficult
Ideals: Professionalism. Flaws: Ugly, Addict, Antagonistic. Bonds: Job. Occupation: Seamstress
Voice: Draws out vowels
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 2)
Armor Class 14
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 15 (+2) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Goblin, Orc
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 180 gp. Deep green spinel (160 gp). Deep green spinel (160 gp).
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