Herleva Braxton, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears brown painted combat armor at almost all times. She sports white long hair. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She plays an instrument quite well.
History: Gifted from a young age, Herleva studied abroad. After coming to the age of reason, Herleva took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the west; and wishes to resurrect an old love
Ideals: Disciplined, Artistic, Gifted, Entrepeneur. Occupation: Shipwright
Voice: Thin and wheezing
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 12 (+1) | 11 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 10 pp. Brass mug with jade inlays (200 gp).
Mardnab Silverthread, Female Gnome [Permalink]
Personal [hide]
Description: She is typically in her Merchant uniform. Her skin is fair and her fingers are delicate and long. She keeps her golden hair in a flapper bob. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She uses divination through singing.
History: Born to a poor family in the city she treasured whatever gifts she got. Her parents enrolled her in a Fighter school at a young age so that she could practice her divine talents. She then took over the family business and is one of the better Merchant for hire.
Motivation: Wants to open a new tavern.
Ideals: Philantrophist, Gifted. Flaws: Depressed. Bonds: Job, Poor. Occupation: Merchant
Voice: Switch between two voices
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 14 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 19 (+4) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 500 sp. Obsidian (6 gp).
Marigold Appleblossom, Female Halfling [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a chocolate of some kind. She wears long strands of aquamarine and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, marred by chocolates. Her hair is blonde and curly. Her eyes, though not visible through her cowl, are violet.
Personality: Cocky and sure of herself, she believes she is the best Blacksmith born in the past three hundred years. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: Born in the west to a Blacksmith, Marigold learned a great deal about her father's area of expertise. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Marigold grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Marigold. Recently she has begun working with bootleggers and crooks.
Motivation: She has money and likes to spend it; and she has comitted a past crime that haunts her to this day
Ideals: Justice. Flaws: Ugly. Bonds: Rich, Job, Criminal record. Occupation: Blacksmith
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (2'8") Halfling, Lawful Evil (CR 1)
Armor Class 16
Hit Points 9 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 9 (-1) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +4
Possessions: 160 gp. Moss agate (13 gp).
Gardain Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears long strands of amethyst and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His white hair is singed and shortened. His face is covered beneath a completely black helmet.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Cook arts, while his father instructed him in etiquette, music and courtly manner. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and a rival would like him out of the picture
Ideals: Athletic. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Cook
Voice: Soft and melodious
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Chaedi Mellegaard, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears her brown hair up. Her hazel eyes peer out from beneath her deerstalker yellow hat.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Further she is a bit of a stoner and is frequently out of it.
History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Sage mother left her crippled. She's since become an addict/alcoholic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is not mentally stable, and does not behave rationally
Ideals: Fighting, Athletic. Flaws: Shy, Insane, Addict, Disease. Occupation: Fortune-teller
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 250 gp.
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