Habor Severity, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man dresses in collared shirts and wears a proper scarf over his head. He keeps his brown hair in a pixie cut. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: While he acts the brute, he is far gentler than he would appear. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born in a small village he learned the ways of the warrior from his father. At a young age his father died while driving off some dire rats. His mother being the stubborn sort decided to stay and helped train him in spear use. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and a deep hatred of dire rats
Ideals: Fighting, Logical. Bonds: Enemies, Criminal record, Adventurer. Occupation: Masseuse
Voice: French accent
Attributes [hide]
Medium (5'7") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 19 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Orc, Draconic, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 20 pp.
Mamnen Gluttony, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is greying and his face has many wrinkles. He is missing an eye and his face is severely sunburned. His one remaining eye shines black.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He does not trust anyone and sleeps with one eye open.
History: He was born blind and as such lacked many opportunities for work. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Mamnen took refuge in the old dungeon and found the beat up rapier and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Ugly, Insomniac, Disease. Bonds: Criminal record, Nature. Occupation: Scribe
Voice: Spits words with contempt
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 60 pp.
Mardred Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She is dressed in a clean grey cloak covering her clean studded leather. Beneath her clothing is a huge mess of scar tissue. She sports a flattop hair cut. She has a dull look in her brown eyes.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is obsessed with a lost civilization.
History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. She now travels the world, in search of power and loot.
Motivation: She is currently in port desperately looking for someone to get her out; and a need for knowledge about a nearby landmark
Ideals: Disciplined, Logical. Flaws: Insane. Bonds: Slave, Adventurer. Occupation: Healer
Voice: Creaky witch voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Halfling
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 150 gp. 1 Magnifying glass.
Doudra Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a faded coat and loose pants complete with deerstalker hat. Her red crest, when down, is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is able to fit into much smaller and tighter spaces than normal.
History: She was born the only child of a wealthy merchant. After coming to the age of reason, Doudra took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature bow.
Motivation: She's repulsed by the PC.
Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Bather
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 60 gp.
Marbas Loyalty, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears tight fitting clothing which further accentuates his frame. He has dyed his greying purple hair a little too much giving a sharp purple color. His black unseeing eyes seem to look past you.
Personality: Marbas is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Marbas was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Doesn't want to be a Guard and was forced into it by his family; and wants to raise his children well
Ideals: Extrovert, Gifted. Flaws: Disease. Bonds: Attractive, Poor. Occupation: Guard
Voice: Squeaky
Attributes [hide]
Medium (6'7") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 400 sp.
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