Beiro Ethanasath, Male Half-Elf [Permalink]
Personal [hide]
Description: He prefers to wear flannel. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a card on it. His hair is brown and very short. His eyes are likewise amber.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He cannot resist a sob story and will often dote over anyone who has one.
History: Born in the south to a Architect, Beiro learned a great deal about his mother's area of expertise. His mother had invested heavily in several trade routes and wanted him to inherit them. He got away from his former life and has fallen to alcoholism.
Motivation: He would like to get married and retire; and to settle down with his crush
Ideals: Philantrophist. Flaws: Addict. Bonds: Job, Rich, Has a crush. Occupation: Architect
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 17 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Goblin, Gnome, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 gp. Jade (80 gp). 1 Magnifying glass.
Seere Pain, Female Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a simple black robe with yellow stripes complete with hood. Her hair, while still mostly black, has prominent grey streaks. Her gold eyes have a joyful gleam in them most of the time.
Personality: She hates Tieflings with a passion. As such she is filled with self loathing. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.
History: She was raised in a white middle class family as the only child. Before the accident, she was one of the most outspoken anti-Half-Orc activists. She was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: A strong sense of loyalty to Half-Orc people; and she is content
Ideals: Artistic. Flaws: Racist, Mundane. Bonds: Attractive, Family. Occupation: Shepherd
Voice: Spits and sputters
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal, Elven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
Possessions: 220 gp. Tourmaline (50 gp). 2 Thunderstones.
Kite Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she dresses well, wearing pastel shirts, loose pants, and blazers most of the time. Her fur is beige and curly. Her face is covered beneath a completely black helmet.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She receives visions of the future at random moments
History: She got into the Knight business at a young age. Brilliant and gifted she never wanted to apply herself. She ran away from her former home and has been making her living as a Knight for the past few years.
Motivation: Sabotage a competitor.
Ideals: Impeccable, Gifted. Bonds: Attractive, Job. Occupation: Knight
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'1") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
Ûgakûga Marston, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is very fat, and typically wears white cloth garments or leather armor. His hair is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He acts crazy and hedonistic. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: His parents moved while he was still in utero so he is the first generation to be born here. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has a rivalry with the Church that dominates his actions; and he desires power and/or immortality
Flaws: Ugly, Hedonist. Bonds: Religious, Immigrant, Adventurer. Occupation: Bounty Hunter
Voice: Squeaky
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 6000 cp. Aquamarine (300 gp). 1 Average lock.
Fibblestib Timbers, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a blue vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his blue boots flare out at the collars. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Fibblestib took refuge in the ruined castle and found the beat up bastard sword and armor he uses now. He used his abilities to travel the world and help people.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature. Occupation: Banker
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!
