Callybon Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears light armors faded through time and improper care. She has black hair. Her brown eyes dart from person to person.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Born in a small village she learned the ways of the warrior from her father. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Due to her spouse's obsession with being a Tanner they were divorced and she won custody of their daughter. She worked as a Navigator, and she later adopted a second daughter.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and regain custody of her daughter
Ideals: Fighting, Entrepeneur. Bonds: Poor, Family. Occupation: Navigator
Voice: Slow speaker
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 18 (+4) | 12 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 80 gp.
Beast Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing a long, brown, dusty cloak. She wears a colorful flower in her beige fur. She is baby faced.
Personality: She is a hateful person. She taunts others and blames them for her problems. Further she is a bit of a stoner and is frequently out of it.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Retire the richest woman in the south; and she wants to meet her childhood hero
Ideals: Gifted, Entrepeneur. Flaws: Antagonistic, Addict. Bonds: Attractive, Adventurer. Occupation: Guard
Voice: Slurs words
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 80 gp.
Margery Compton, Female Human [Permalink]
Personal [hide]
Description: She prefers to wear grey pants and tee shirts. She is bristling with hidden weapons, mostly spears and tridents. Her moppish white hair is in a traditional bowl cut. She has a tattooed face.
Personality: She exudes charisma. She is a tour de force of persuasion. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Sold as a small child to a wizard, Margery was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was taken as a slave by a traveling circus and forced to perform Being a Fortune-teller kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Bonds: Criminal record, Attractive, Family, Mentor, Slave. Occupation: Fortune-teller
Voice: Nasally tone
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 16 (+3) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Infernal, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 400 sp. Star rose quartz (40 gp). 1 Masterwork Common Melee.
Whurdred Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: A 4'1" southern woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather. She wears her hair in dreadlocks. Her eyes are likewise hazel.
Personality: She is calm most of the time but flees social interaction. She is a great chef.
History: Gifted from a young age, Whurdred studied abroad. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She moves from town to town, unable to find a place to settle.
Motivation: To reunite with her absent father; and wants to raise her children well
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Immigrant, Family. Occupation: Map Maker
Voice: Eastern European accent
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Sylvan, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
Possessions: 180 gp. Solid gold idol (400 gp). A roughly beaten golden orb (90 gp).
Ronwe Ideal, Female Tiefling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'3" has a big stupid grin on her face most of the time. She dresses in black turtlenecks beneath a brown coat with white slacks. Her hair, while still mostly dark red, has prominent grey streaks. Her eyes, though not visible through her cowl, are gold.
Personality: She has a massive crush on the younger sibling of the Sailor who has hired her part-time. She uses divination through singing.
History: Born to a pair of adventurers, Ronwe grew up listening to her father's many stories. She was taken as a slave by a traveling circus and forced to perform She now travels the world, in search of power and loot.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she feels that her past leaves her morally obligated to help
Ideals: Gifted. Bonds: Has a crush, Adventurer, Slave, Criminal record. Occupation: Sailor
Voice: Breathy voice
Attributes [hide]
Medium (6'3") Tiefling, True Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 9 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
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