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NPC Generator

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Advanced [show]


Tricking Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 6'4" and wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her left leg appears badly burned and disfigured. Her fur is lavender, silky, and of moderate length. She has several tiny ruby earrings on each ear.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Born to a pair of adventurers, Tricking grew up listening to her father's many stories. Tricking abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.

Motivation: She wants to meet her childhood hero; and she desires power and/or immortality

Flaws: Antagonistic, Fearful. Bonds: Attractive, Rich, Adventurer. Occupation: Jeweler

Voice: Nasally tone

Attributes [hide]

Tricking Candle, Female Tabaxi Ranger 2
Medium (6'4") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)14 (+2) 17 (+3)11 (+0)
Skills Perception +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 170 gp.


Social Check DCs


Andry Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. She is physically well-built. Her white hair is smooth and relatively long. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.

Personality: She will rave to anyone who will listen. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Andry lived on a farm with her mother, near the main road leading to a nearby town. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with her absent mother.

Ideals: Optimist, Fighting. Flaws: Ugly, Insane. Bonds: Poor, Family. Occupation: Beggar

Voice: Switch between two voices

Attributes [hide]

Andry Tallfellow, Female Halfling Monk 1
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)14 (+2) 17 (+3)17 (+3)
Skills Athletics +4, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Elven, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +5

Possessions: 1000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Soveliss Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is long and brown with streaks of golden, and is pulled back with small tan clips. His beard is golden, braided, and well cared for. His fierce blue eyes like to dwell on things.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable

Ideals: Justice, Gifted. Bonds: Adventurer, Nature, Criminal record. Occupation: Stableman

Voice: Raspy

Attributes [hide]

Soveliss Iranapha, Male Elf Bard 1
Medium (5'0") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)16 (+3) 17 (+3)12 (+1)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 13
Languages Common, Elven, Goblin, Druidic, Draconic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 400 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Naeris Eathalena, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear blue pants and tee shirts. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He has brown eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Naeris fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy; and to protect his home

Ideals: Philantrophist, Fighting. Bonds: Rich, Guardian. Occupation: Priest

Voice: Sleepy voice

Attributes [hide]

Naeris Eathalena, Male Elf Warlock 3
Medium (5'2") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)15 (+2) 16 (+3)12 (+1)
Skills Nature +4, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 100 gp.


Social Check DCs


Orsik Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a moderate pudge and is not very fit. His red hair is cut jaggedly and amateurishly. His skin is flawless and his brown eyes scan people very quickly.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now spends his time doing works of charity.

Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a animal trainer and was forced into it by his family

Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Animal Trainer

Voice: Forgets to breathe while speaking

Attributes [hide]

Orsik Holderhek, Male Dwarf Warlock 1
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)12 (+1) 13 (+1)11 (+0)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 500 sp.


Social Check DCs

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