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Advanced [show]


Barbena Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears a grey top hat and grey clothes. Her whole body is exceptionally muscular. Her tied-back hair is white. She has a tattooed face.

Personality: She is almost excessively polite to everyone, even when angry. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Barbena lived on a farm with her mother, near the main road leading to a nearby town. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Money/treasure; and to reunite with her absent mother

Flaws: Shy, Hedonist. Bonds: Immigrant, Family, Enemies, Rich. Occupation: Spy

Voice: Low range voice

Attributes [hide]

Barbena Dankil, Female Dwarf Commoner 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 19 (+4)9 (-1) 14 (+2)16 (+3)
Skills Nature +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 330 gp.


Social Check DCs


Faran Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man has the majority of his body covered in plate. His moppish red hair is in a traditional bowl cut. His fierce brown eyes like to dwell on things.

Personality: He can speak with the recently deceased. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in the south to a Mortician, Faran learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Mortician. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Bonds: Religious, Job, Adventurer. Occupation: Mortician

Voice: Puts emphasis on the wrong words

Attributes [hide]

Faran Tealeaf, Male Halfling Warrior 1
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)17 (+3) 17 (+3)17 (+3)
Skills Acrobatics +3, Arcana +5
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Ignan, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5

Possessions: 40 gp. Violet garnet (200 gp).


Social Check DCs


Eleanor Harper, Female Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. Her red hair is wavy and long. She has a tattooed face.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She takes great joy in being the best Brewer in town.

History: Born to a Assassin, her mother struggled to pay the bills. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She has set out to sabotage the competition.

Motivation: Find a way to reverse the transformation of her brother; and wants to raise her children well

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Poor, Family. Occupation: Brewer

Voice: Posh accent

Attributes [hide]

Eleanor Harper, Female Half-Elf Adept 3
Medium (5'3") Half-Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)18 (+4) 15 (+2)10 (+0)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Draconic, Celestial, Halfling, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 200 gp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Ovina Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She is muscular with a powerful set of arms. She has wavy blonde hair. Her eyes are likewise hazel. Her teeth are white and perfect.

Personality: Cocky and sure of herself, she believes she is the best Fortune-teller born in the past three hundred years. She is a very good compulsive liar and kleptomaniac.

History: Born in the north her family was never financially stable. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To be a Tailor again; and she is compelled to act according to her religious beliefs

Bonds: Poor, Attractive, Job, Criminal record, Religious. Occupation: Fortune-teller

Voice: Forgets to breathe while speaking

Attributes [hide]

Ovina Goblinbane, Female Dwarf Cleric 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)16 (+3) 18 (+4)16 (+3)
Skills Performance +5, Religion +5
Senses Passive Perception 14
Languages Common, Dwarven, Elven, Terran, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 240 gp. 1 Chain shirt.


Social Check DCs


Falkrunn Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She sports grey clothing, slightly heavier than average wear. She wears a top hat to hide her balding. Her eyes are blue and beady.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Gifted from a young age, Falkrunn studied abroad. She dropped out of school before completing her studies. She got away from her former life and has fallen to alcoholism.

Motivation: Her relatives are trying to arrange a marriage; and regain custody of her son

Ideals: Logical, Gifted. Flaws: Ugly, Addict. Bonds: Family. Occupation: Bricklayer

Voice: Prounounces S like Z

Attributes [hide]

Falkrunn Torevir, Female Dwarf Druid 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)14 (+2) 13 (+1)15 (+2)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Infernal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 360 gp. 1 Everburning torch.


Social Check DCs

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