Symma Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a well pressed and immaculate suit (or dress). She wears a deerstalker hat to hide her balding. Her hazel eyes lackadaisically let the world flow into them.
Personality: While she acts the brute, she is far gentler than she would appear. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Symma was born on a far eastern desert where she grew up under the tutelage of her father, an expert Roofer. She was granted druidic powers by her dying sister.
Motivation: To prove her worth to the world; and she's repulsed by the pc
Ideals: Fighting, Gifted. Flaws: Impulsive, Antagonistic. Bonds: Immigrant. Occupation: Roofer
Voice: Eastern European accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 300 gp.
Srorthen Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a tight fitting green shirt and pants. He carries with him a set of flails on his belt, each one with a amethyst on the hilt. He has styled his green crest well, parting it to the left. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is used to getting what he wants. In part because he is a meticulous planner.
History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Srorthen fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Many giants want him driven away.
Ideals: Fighting, Professionalism. Flaws: Addict, Selfish. Bonds: Mentor. Occupation: Mason
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 11000 cp. 1 Hourglass. 1 Masterwork Musical instrument.
Kelter Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a fancy white suit. He has wavy golden hair. He wears round tiny glasses practically rammed into his face.
Personality: Kelter speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: From birth he was tutored by a cruel and relentless mentor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now owns his own business.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Hedonist, Greedy. Bonds: Attractive, Mentor, Job. Occupation: Crown-heir
Voice: Scottish accent
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Katherine Barclay, Female Human [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears an old set of leather armor, nicked and torn by the ravages of time and battle, and a wedding ring on her left hand. Her white hair is drawn into a tight pony tail with a butterfly scrunchie. She has amber eyes and a brown hat with a white feather.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born in the south, but her parents moved at a very young age to the east. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She moves from town to town, unable to find a place to settle.
Motivation: Wants to open a new tavern; and balancing her hectic life and new ploughman responsibilities is difficult
Ideals: Optimist. Bonds: In love, Job, Immigrant. Occupation: Ploughman
Voice: Dark and ominous
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 3000 cp.
Zephan Fluke, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who prefers to wear fine silks, though has several suits of combat armor for his hunting needs, he is not a threatening figure. He keeps his long brown hair kept up in a rat tail. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: Born in the west to a Butcher, Zephan learned a great deal about his mother's area of expertise. He was an athlete and attended two major summer competitions. He never won. He has drifted from career to career and currently works as a Butcher.
Motivation: He is compelled to act according to his religious beliefs; and expand his business
Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Family, Job, Religious. Occupation: Butcher
Voice: Nasally tone
Attributes [hide]
Medium (6'2") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 14 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 250 gp. 4 Thunderstones.
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