Uraim Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, marred by chocolates. His hair is brown and curly. His gray eyes dart from person to person to random spaces in the air.
Personality: Uraim is depressed about a lot of things. He tends to be a nihilist. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He struck it rich when he found rare goods in large quantities. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content.
Ideals: Philantrophist. Flaws: Ugly, Depressed, Mundane. Bonds: Rich. Occupation: Gardener
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 26 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Celestial
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 70 gp. 1 Average lock.
Trail Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman stands a little under 5'7" and is a bit bulky. She is very muscular particularly in the legs. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her gray fur is lengthy and is close to two feet long. She is very pretty but has cold, dead eyes.
Personality: She is business-like. She takes instructions and follows them to the letter. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Trail was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. From her teen years she was always beautiful and desirable, so people have always doted on her. During her travels, Trail and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Trail discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Trail fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She is terrified, and will act out of fear; and she's looking for her big break
Ideals: Professionalism. Flaws: Fearful. Bonds: Attractive, Poor. Occupation: Servant
Voice: Old thin voice
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 11 (+0) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 110 gp. 1 Silk rope.
Heather Adley, Female Human [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She wears a brown vest and prefers yellow and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has wavy white hair. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Her tongue was cut out and she uses sign language. She is harsh and unforgiving.
History: She got into the Unemployed business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Wants to open a new tavern; and expand her business
Flaws: Ugly, Addict, Disease, Antagonistic. Bonds: Job. Occupation: Unemployed
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 10 (+0) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 500 sp. 1 Banded mail.
Melissa Thornton, Female Human [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears rags and sports a simple walking cane. Her auburn hair is kept up in a ponytail inside a feathered hat. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born in the south, but her parents moved at a very young age to the east. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Wants to work out more often; and she's repulsed by the pc
Ideals: Athletic, Professionalism. Flaws: Antagonistic. Bonds: Poor, Attractive, Immigrant. Occupation: Ruler
Voice: Draws out vowels
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 10 pp. 1 Hourglass.
Roland Hartford, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has styled his golden hair well, parting it to the left. He has gleaming, smiling violet eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born in a small forest village. His mother took him hunting and taught him how to get in the mind of other creatures. He now spends his time doing works of charity.
Motivation: He is currently in port desperately looking for someone to get him out; and to prove his worth to the world
Ideals: Fighting, Athletic, Philantrophist. Bonds: Slave, Nature. Occupation: Server
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 17 (+3) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon, Celestial, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 20 pp.
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