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NPC Generator

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Advanced [show]


Ishmoz Paxton, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He likes to wear white tank tops with yellow pants. His whole body is exceptionally muscular. He keeps his chestnut hair in a pixie cut. His thin eyebrows rest above his beady blue eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He takes great joy in being the best Slave Trader in town.

History: Gifted from a young age, Ishmoz studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Slave Trader work with an outfit from a few towns over. Slave Trader work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Slave Trader.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Immigrant, Job. Occupation: Slave Trader

Voice: German accent

Attributes [hide]

Ishmoz Paxton, Male Half-Orc Cleric 2
Medium (5'9") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)12 (+1) 8 (-1)11 (+0)
Skills Intimidation +2, Stealth +2
Senses Passive Perception 9
Languages Common, Orc, Halfling
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 360 gp.


Social Check DCs


Menny Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She is typically in her Actor uniform. Her hair is cut close to her head. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the east to a Actor, Menny learned a great deal about her mother's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now owns her own business.

Motivation: She'd like to take her coworkers down a peg; and she feels threatened by others

Ideals: Logical. Flaws: Insomniac, Ugly, Fearful. Bonds: Job. Occupation: Actor

Voice: Complex vocabulary, royal

Attributes [hide]

Menny Folkor, Female Gnome Commoner 2
Small (3'4") Gnome, Neutral Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)9 (-1) 8 (-1)15 (+2)
Skills Athletics +4, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +1

Possessions: 400 sp. Amber (50 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Zook Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears a deerstalker hat to hide his balding. His brown eyes are passionate and lively.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Zook took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has set out to sabotage the competition.

Motivation: Further expansion of business; and he feels kind of lost in life

Ideals: Joker, Gifted. Flaws: Fearful, Depressed. Bonds: Job. Occupation: Mortician

Voice: Squeaky

Attributes [hide]

Zook Ironhide, Male Gnome Expert 1
Small (3'7") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)10 (+0) 13 (+1)13 (+1)
Skills Religion +2, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 120 gp. Red-brown spinel (110 gp).


Social Check DCs


Gilbert Ramsay, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His hair is silver and very short. His face is scarred and worn.

Personality: Gilbert hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Gilbert was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better trade route.

Motivation: He wants to get laid.

Ideals: Artistic. Flaws: Ugly. Bonds: Has a crush, Adventurer, Poor. Occupation: Tailor

Voice: Strong lisp

Attributes [hide]

Gilbert Ramsay, Male Human Barbarian 1
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Auran, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Morana Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears a lot of dark rich colors, with gold accents. She wears her black hair up. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Morana was born with her mother's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. She's since become an addict/alcoholic.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she is a bit of a kleptomaniac

Ideals: Optimist. Flaws: Addict. Bonds: Attractive, Criminal record. Occupation: Ploughman

Voice: Booming voice

Attributes [hide]

Morana Burrowfound, Female Dwarf Warrior 1
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)9 (-1) 9 (-1)10 (+0)
Skills Nature +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp. Blue quartz (14 gp). 1 Masterwork Common Melee.


Social Check DCs

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