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Grom Ridley, Male Half-Orc [Permalink]

Personal [hide]

Description: This dark-skinned male usually wears his black robe and has his quarterstaff always slung over his shoulder. He is tall, broad shouldered and powerfully built. His brown hair is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: The child of a Spice Merchant, who enjoyed hunting, Grom was taken on many hunting expeditions. Grom liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. By chance he met his sister recently and the two have been together since.

Motivation: Balancing his hectic life and new Sailor responsibilities is difficult; and to be a spice merchant again

Flaws: Insomniac. Bonds: Job, Rich, Nature, Family. Occupation: Sailor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Grom Ridley, Male Half-Orc Bard 2
Medium (6'8") Half-Orc, Neutral Good (CR 2)
Armor Class 13
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)12 (+1) 14 (+2)8 (-1)
Skills Religion +3, Stealth +5
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 80 gp.


Social Check DCs


Hugh Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a brown feathered hat and brown clothes. He has a small bristly mustache and wavy blonde hair. He is baby faced.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a great chef.

History: He was born at the edge of vast desert. He worked as a nervous Map Maker and found it very stressful. He's also a talented Courier, but doesn't like to broadcast it.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic, Joker, Gifted. Flaws: Insane. Bonds: Nature, Job. Occupation: Map Maker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hugh Hornsby, Male Human Paladin 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)15 (+2) 9 (-1)9 (-1)
Skills Medicine +1
Senses Passive Perception 9
Languages Common, Terran, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs


Traki Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of morningstars, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His white hair is matted, messy, and big. His green eyes are passionate and lively.

Personality: His tongue was cut out and he uses sign language. He misses his home and complains about the freezing weather, even in summer.

History: The child of western immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Elves in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur, Fighting. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Architect

Voice: Relaxed voice

Attributes [hide]

Traki Selevarun, Male Elf Ranger 2
Medium (5'2") Elf, Neutral Good (CR 2)
Armor Class 15
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 11 (+0)10 (+0) 15 (+2)16 (+3)
Skills Athletics +4, History +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +7 / 1d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 320 gp. 2 Alchemist’s fire.


Social Check DCs


Avelina Clifton, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her golden hair is cut jaggedly and amateurishly. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When Avelina reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was granted divine powers by her dying brother.

Motivation: Wants to raise her children well.

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Family, Military. Occupation: Healer

Voice: Jittery and nervous

Attributes [hide]

Avelina Clifton, Female Human Expert 1
Medium (4'11") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)16 (+3) 13 (+1)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Draconic, Infernal, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1000 cp.


Social Check DCs


Oriff Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: She usually wears her grey robe and has her kukri always slung over her shoulder. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her moppish auburn hair is in a traditional bowl cut. Her blue eyes peer out from beneath her top grey hat.

Personality: A deeply religious woman she believes everything happens for a reason. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born to a criminal king-pin and mafia family She went to a religious school and was inspired by the priests there in charitable deeds. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Insane. Bonds: Attractive, Religious, Criminal record. Occupation: Interpreter

Voice: Old Prospector

Attributes [hide]

Oriff Battlehammer, Female Dwarf Bard 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)11 (+0) 11 (+0)14 (+2)
Skills Medicine +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 300 gp.


Social Check DCs

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