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Advanced [show]


Pallabar Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he dresses well, wearing blue shirts, loose pants, and blazers most of the time. He sports a flattop hair cut. His blue eyes dart from person to person to random spaces in the air.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. He found a children's book about a Gnome Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Impeccable, Entrepeneur. Bonds: Attractive, Adventurer. Occupation: Adventurer

Voice: Speaks with back of mouth

Attributes [hide]

Pallabar Ironhide, Male Gnome Paladin 2
Small (3'6") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 26 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)12 (+1) 14 (+2)14 (+2)
Skills Athletics +3, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 50 gp.


Social Check DCs


Jillian Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: This woman is generally shirtless and showing off her tattooed chest. She is muscular with a powerful set of arms. She wears her golden hair up in a very large beehive style do. Her amber unseeing eyes seem to look past you.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is able to fit into much smaller and tighter spaces than normal.

History: A powerful necromancer made her what she is. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jillian fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero

Ideals: Opinionated, Gifted, Fighting. Flaws: Disease. Bonds: Mentor, Adventurer. Occupation: Jeweler

Voice: Breathy voice

Attributes [hide]

Jillian Deephollow, Female Halfling Warrior 1
Small (2'8") Halfling, Chaotic Evil (CR 1)
Armor Class 16
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 18 (+4)13 (+1) 16 (+3)17 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Halfling, Ignan
Attacks Melee +4 / 1d4+2, Ranged +7 / 1d4+5, Grapple +5

Possessions: 400 sp.


Social Check DCs


Sarah Clare, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears many layers of old clothing at all times, and a wedding ring on her right hand. Her hair is cut close to her head. Her violet eyes lackadaisically let the world flow into them.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born in the west her family was never financially stable. A gypsy cursed her at a young age, leading to her ugly appearance. Some 8 years later her spouse died after the birth of her son. Heartbroken, Sarah never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: She wants nothing more than to rejoin the army; and her religion dominates her actions

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, In love, Military, Religious. Occupation: Miner

Voice: Pronounces difficult words wrong

Attributes [hide]

Sarah Clare, Female Human Bard 1
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)13 (+1) 18 (+4)13 (+1)
Skills Persuasion +3, Sleight of Hand +1
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 5000 cp.


Social Check DCs


Sarai Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light white in addition to tight pants. She has a moderate pudge and is not very fit. She wears a Stetson hat to hide her balding. Her skin is flawless and her gray eyes scan people very quickly.

Personality: Abrasive and pushy, she has a hard time making friends. She cannot resist a sob story and will often dote over anyone who has one.

History: The child of a Ruler, who enjoyed hunting, Sarai was taken on many hunting expeditions. While studying, she fell in love. They married and had a daughter. She used her abilities to travel the world and help people.

Motivation: To unite with her brother; and her relatives are trying to arrange a marriage

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Nature, In love, Family. Occupation: Body Guard

Voice: pre-pubescent

Attributes [hide]

Sarai Stoutman, Female Halfling Bard 1
Small (2'9") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)9 (-1) 18 (+4)15 (+2)
Skills Deception +4, History +1
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Emerald Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears a pastel vest and prefers blue and black shirts. Her boots appear to have been at one point steel toed but are quite worn down, and sports empty pouches on her belt. Her beige fur is long and unkept. Her hazel eyes dart from person to person.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a logical person and will generally grow upset if things defy logic and science.

History: Emerald was born into a poor family. Growing up, she dreamt of becoming a Ranger, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Ranger in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Marshal hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has passion for adventuring and risk; and she's repulsed by the pc

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Marshal

Voice: Scottish accent

Attributes [hide]

Emerald Timber, Female Tabaxi Ranger 3
Medium (6'2") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills Performance +4, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp. Tiger eye turquoise (7 gp). Peridot (30 gp). Aquamarine (200 gp). 1 Masterwork Common Melee.


Social Check DCs

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