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Advanced [show]


Vondal Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a grey shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His black hair is matted, messy, and big. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is very quiet and rarely speaks above a whisper. Flattery will make him almost putty in your hands.

History: He served in the navy to pay for his family's outstanding loans. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A deep hatred of dire rats; and he wants nothing more than to rejoin the army

Flaws: Ugly, Shy, Selfish. Bonds: Military, Mentor. Occupation: Spice Merchant

Voice: Rolls R's

Attributes [hide]

Vondal Graybeard, Male Dwarf Warlock 1
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)15 (+2) 11 (+0)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: Just what you see.


Social Check DCs


Arumawann Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail, and carries greataxes. He keeps his white hair in a flapper bob. He has gleaming, smiling brown eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Flattery will make him almost putty in your hands.

History: Born in the north to a Sailor, Arumawann learned a great deal about his mother's area of expertise. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He tends to his Sailor job now, and dutifully fulfills any obligations he has.

Motivation: He feels threatened by others; and wants to open a new tavern

Ideals: Fighting, Optimist. Flaws: Selfish, Fearful. Bonds: Job. Occupation: Sailor

Voice: Farmer accent

Attributes [hide]

Arumawann Tarkelby, Male Gnome Aristocrat 2
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)13 (+1) 14 (+2)16 (+3)
Skills Acrobatics +2, Investigation +3
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3

Possessions: Silver comb with moonstones (300 gp).


Social Check DCs


Karash Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing colorful clothing, dressed as a Farmer. He has red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is obsessed with a lost civilization.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He made a point of taking high paying jobs and getting most of it up front. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's looking for his big break; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Passionate. Flaws: Insane, Antagonistic. Bonds: Attractive, Adventurer, Criminal record. Occupation: Farmer

Voice: Sounds elderly

Attributes [hide]

Karash Gentry, Male Half-Orc Druid 2
Medium (5'9") Half-Orc, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 8 (-1)11 (+0) 16 (+3)9 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 2000 sp. 1 Darkwood Shield.


Social Check DCs


Verin Torment, Female Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her blue hair has been sun bleached extensively. Her black unseeing eyes seem to look past you.

Personality: She is extraordinarily eccentric. She is a ruthless business woman, a trait she acquired from her mother.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A freak accident while working with her Interpreter mother left her crippled. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She has money and likes to spend it; and retire the richest woman in the east

Ideals: Entrepeneur. Flaws: Ugly, Disease, Insane. Bonds: Rich. Occupation: Roofer

Voice: Australian accent

Attributes [hide]

Verin Torment, Female Tiefling Warrior 1
Medium (4'10") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)13 (+1) 11 (+0)16 (+3)
Skills Athletics +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +5

Possessions: 20 pp.


Social Check DCs


Maegan Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a shirt that is too small, which lets her gut show, with a ratty red coat over it. She has wavy black hair. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Maegan is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Her first spouse was a Jeweler, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Jeweler they were divorced and she won custody of their daughter. She worked as a Body Guard, and she later adopted a second daughter.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Poor, Family. Occupation: Body Guard

Voice: Soft and mumbly

Attributes [hide]

Maegan Tealeaf, Female Halfling Druid 1
Small (2'9") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 9 (-1)15 (+2)
Skills Insight +1, Persuasion +4
Senses Passive Perception 9
Languages Common, Halfling, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp.


Social Check DCs

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