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Advanced [show]


Sun Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears a brown costume with the symbols of the four houses of cards on her torso. Her lavender fur is braided into rings. Her copper unseeing eyes seem to look past you.

Personality: She is witty, but her monotone delivery comes off as unnerving She does not trust anyone and sleeps with one eye open.

History: She was born blind and as such lacked many opportunities for work. Sun abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To get a good night's sleep.

Ideals: Joker. Flaws: Disease, Insomniac. Bonds: Adventurer. Occupation: Actor

Voice: Pronounces O like U

Attributes [hide]

Sun Of Claws, Female Tabaxi Aristocrat 3
Medium (4'8") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)12 (+1) 16 (+3)11 (+0)
Skills Investigation +3, Perception +5
Senses Passive Perception 15
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Black pearl (600 gp). 1 Disguise kit. 1 Masterwork Thieves’ tools. 1 Masterwork Artisan’s tools.


Social Check DCs


Matilda Ray, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She likes to wear ponchos typically of a light yellow in addition to tight pants. Her brown hair is styled in orderly dreadlocks. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She enjoys reading and quiet.

History: A powerful slaver made her what she is. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and retire the richest woman in the south

Ideals: Logical, Entrepeneur. Bonds: Attractive, Guardian, Mentor, Adventurer. Occupation: Carter

Voice: Hollow voice

Attributes [hide]

Matilda Ray, Female Half-Elf Ranger 2
Medium (4'11") Half-Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)9 (-1) 10 (+0)16 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1400 sp.


Social Check DCs


Claira Xistsrith, Female Elf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy silver stubble. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has a hunchback. Her silver hair is greying along the sides and has receded to reveal a widow's peak. She tend to wears goggles to shield her eyes.

Personality: Claira is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is a font of random trivia from the lore and stories she has discovered

History: She was born in the north, but her parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and she feels threatened by others

Ideals: Extrovert, Logical. Flaws: Ugly. Bonds: Immigrant. Occupation: Server

Voice: Dark and ominous

Attributes [hide]

Claira Xistsrith, Female Elf Wizard 1
Medium (5'4") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)12 (+1) 17 (+3)17 (+3)
Skills Survival +5
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 400 sp.


Social Check DCs


Harbek Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'0" has a big stupid grin on his face most of the time. He wears a simple brown robe with white stripes complete with hood. His head has been shaved. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Calm and collected, he is a well trained Mason. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 14th year, his parents were killed by a giants raid, leaving Harbek alone in the world. After a stint in an orphanage, he was adopted. He's also a talented Jeweler, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and he is content

Flaws: Ugly, Addict, Mundane. Bonds: Job, Enemies. Occupation: Mason

Voice: Stutters

Attributes [hide]

Harbek Morigak, Male Dwarf Expert 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)9 (-1) 9 (-1)13 (+1)
Skills Arcana +1, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4

Possessions: 500 sp.


Social Check DCs


Raymond Shipley, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Fortune-teller. His moppish red hair is in a traditional bowl cut. His eyes are a pleasant blue.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the west his family was never financially stable. He was an athlete and attended two major summer competitions. He never won. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job.

Ideals: Professionalism, Athletic. Flaws: Depressed. Bonds: Job, Poor. Occupation: Fortune-teller

Voice: Scratchy, weak

Attributes [hide]

Raymond Shipley, Male Human Wizard 1
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)13 (+1) 12 (+1)12 (+1)
Skills Acrobatics +1, Religion +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 60 gp. Red-brown spinel (80 gp).


Social Check DCs

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