Koeth Floshem, Male Elf [Permalink]
Personal [hide]
Description: An older man who is typically in his Marshal uniform, he is not a threatening figure. His brown hair is cut jaggedly and amateurishly. His thin eyebrows rest above his beady brown eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Koeth is combative with any and all who dare try his patience in the slightest.
History: Born in the east to a Marshal, Koeth learned a great deal about his father's area of expertise. A gifted student he started as a Fletcher, but he got bored and became a Marshal. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job.
Ideals: Joker, Justice. Flaws: Ugly. Bonds: Job, Religious. Occupation: Marshal
Voice: Voice breaks
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 120 gp.
Irann Iathrana, Female Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a blue tunic with yellow highlights, and long black pants that bunch up around her shoes. She wears a small hat to cover her moderate length red hair. Her gray unseeing eyes seem to look past you.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Gifted from a young age, Irann studied abroad. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Due to her spouse's obsession with being a Bather they were divorced and she won custody of their daughter. She worked as a Farmer, and she later adopted a second daughter.
Motivation: Her religion dominates her actions; and her spouse's relatives view her with great suspicion
Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Family, Criminal record, Religious. Occupation: Farmer
Voice: Sensual and smooth
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Dwarven, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
Possessions: 40 gp.
Ekemon Poetry, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His hair is blue and curly. His fierce gold eyes like to dwell on things.
Personality: Ekemon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He has since lost track of the people in his past.
Motivation: Marry his brother to traveling adventurers; and to reunite with his absent father
Ideals: Extrovert. Flaws: Ugly. Bonds: Rich, Religious, Family. Occupation: Weaver
Voice: Soft and mumbly
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 18 (+4) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Gnome, Ignan, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
Possessions: 200 sp.
Mara Tealeaf, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, and she perpetually has her hammer ready. She has slicked back black hair. Her half smiles and blue eyes are beguiling and draw you in.
Personality: Calm and collected, she is a well trained Merchant. She takes great joy in being the best Merchant in town.
History: Her father raised her in a mountain cabin. Mara abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a Merchant soon after.
Motivation: She is unsatisfied with her job; and to pay off her debts
Ideals: Fighting. Bonds: Attractive, Job, Nature, Adventurer, Debt. Occupation: Merchant
Voice: Scratchy, weak
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 15 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Druidic, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 1000 cp.
Nuraval Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears an entirely grey suit with blue socks and a vest with buckled shoes. His golden hair is lengthy and is close to two feet long. This violet eyed westerner is not easily forgotten.
Personality: Nuraval is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born at the edge of vast desert. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To prove his worth to the world; and to pay off his debts
Ideals: Extrovert. Flaws: Impulsive. Bonds: Nature, Attractive. Occupation: Sellsword
Voice: pre-pubescent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 140 gp.
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