Frederick Wharton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He usually wears his grey robe and has his shield always slung over his shoulder. His tied-back hair is black. His hazel eyes are passionate and lively.
Personality: He is almost excessively polite to everyone, even when angry. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He desires power and/or immortality; and he wants to meet his childhood hero
Flaws: Shy. Bonds: Poor, Adventurer, Slave, In love. Occupation: Laborer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Undercommon, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 800 sp.
Bucklal Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants, and he perpetually has his hammer ready. He has a long chestnut beard with little hanging trinkets. He has a tattooed face.
Personality: Always inclined to offer people food he seems plenty friendly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Attractive, Religious, Mentor. Occupation: Detective
Voice: Dutch accent
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Driindar Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears professional attire. She is physically well-built. Her crest is brass and curly. Her fierce red eyes like to dwell on things.
Personality: She is witty, but her monotone delivery comes off as unnerving She enjoys reading and quiet.
History: Born to a poor family in the city she treasured whatever gifts she got. Her homeland was ravaged by war and she spent much of her life rebuilding it. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and she has decided she is irredeemable
Ideals: Joker, Logical. Flaws: PTSD. Bonds: Attractive, Poor. Occupation: Merchant
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 31 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Guy Goltorah, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a violet vest and prefers grey and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is styled in orderly dreadlocks. His brown eyes dart from person to person to random spaces in the air.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: His parents moved while he was still in utero so he is the first generation to be born here. Guy abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Miner
Voice: Can't modulate volume
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 500 sp.
Tomph Bradley, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a black coat. She is portly but not overly obese. Her brown hair is unkempt and raggedy. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is a font of random trivia from the lore and stories she has discovered
History: She was born in a small forest village. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Tomph took refuge in the large cave and found the beat up pickaxe and armor she uses now. After a long history of fighting, Tomph and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Apothecary
Voice: Gruff and masculine
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 170 gp.
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