Thamuz Felicity, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears black leather gloves, a black jacket, and tight pants. He sports a flattop hair cut. His eyes are white and catlike.
Personality: Cocky and sure of himself, he believes he is the best Sailor born in the past three hundred years. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He's also a talented Butcher, but doesn't like to broadcast it.
Motivation: He's attracted to the PC; and to settle down with his crush
Ideals: Gifted. Flaws: Racist. Bonds: Job, Rich, Has a crush. Occupation: Sailor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 90 gp.
Warryn Murnig, Male Gnome [Permalink]
Personal [hide]
Description: He tends to wear a tan poncho over his likewise colored trousers and shirt. He is physically well-built. He has a small bristly mustache and wavy brown hair. He is very pretty but has cold, dead eyes.
Personality: Stoic and calm, he prefers to meditate than take action. Flattery will make him almost putty in your hands.
History: Warryn was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Fletcher. He struck the Fletcher job and began his own company from there.
Motivation: Expand his business.
Ideals: Disciplined, Entrepeneur. Flaws: Selfish. Bonds: Attractive, Job. Occupation: Fletcher
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 17 (+3) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 700 sp.
Gillyd Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: This late middle aged woman usually wears her grey robe and has her rapier always slung over her shoulder and is in decent physical shape. She has a long red ponytail with little hanging trinkets. She has a tattooed face.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: The child of western immigrants she idolized her father. She found a children's book about a Dwarf Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature rapier.
Motivation: She is terrified, and will act out of fear; and she wants to meet her childhood hero
Ideals: Justice. Flaws: Fearful. Bonds: Job, Immigrant, Adventurer. Occupation: Apothecary
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Gnome, Ignan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. 1 Masterwork Uncommon Weapon.
Harvest Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light pastel in addition to tight pants, and she perpetually has her greataxe ready. She keeps her long red fur kept up in a rat tail. She is very pretty but has cold, dead eyes.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Harvest lived on a farm with her mother, near the main road leading to a nearby town. She was taken as a slave by a traveling circus and forced to perform She used her abilities to travel the world and help people.
Motivation: Find a way to reverse the transformation of her brother.
Ideals: Fighting, Joker, Philantrophist. Bonds: Attractive, Family, Slave. Occupation: Dyer
Voice: Smooth and feminine
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 9 (-1) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Goblin, Draconic
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: Just what you see.
Armara Serenity, Female Tiefling [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a black collared shirt and grey skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. She keeps her dark red hair in a pixie cut. Her eyes are black and she is always smoking a pipe.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She never wears the same outfit twice, unless she absolutely has to.
History: Gifted from a young age, Armara studied abroad. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She wants revenge against gnolls; and a deep hatred of gnolls
Ideals: Fighting, Artistic, Gifted. Flaws: Mundane. Bonds: Enemies. Occupation: Tanner
Voice: Jittery and nervous
Attributes [hide]
Medium (6'3") Tiefling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 16 (+3) | 17 (+3) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Gnome
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 330 gp.
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Their contribution stands as a beacon of hope for all adventurers!