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Advanced [show]


Elizabeth Eastaughffe, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She usually wears her grey robe and has her morningstar always slung over her shoulder. Her hair, while still mostly golden, has prominent grey streaks. Her eyes are gray and she is always smoking a pipe.

Personality: She can speak with the recently deceased. She does not believe in violence as a means to an end. She is a dedicated Farmer but believes her peers are too gung-ho.

History: She was raised by priests from a young age. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was granted martial powers by her dying sister.

Motivation: She is compelled to act according to her religious beliefs; and wants to work out more often

Ideals: Athletic, Gifted, Pacifist. Bonds: Religious, Mentor. Occupation: Farmer

Voice: Dutch accent

Attributes [hide]

Elizabeth Eastaughffe, Female Human Paladin 1
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)9 (-1) 15 (+2)10 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 20 gp.


Social Check DCs


Dariff Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: She sports grey clothing, slightly heavier than average wear. She carries with her a set of warhammers, each one with a jet on the hilt. She only wears one on her belt and the other on her back. She wears her blonde hair up in a very large beehive style do. Her brown unseeing eyes seem to look past you.

Personality: While she acts the brute, she is far gentler than she would appear. Energy wise she seems alert and responsive.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Stableman arts, while her father instructed her in etiquette, music and courtly manner. There was a wharf not far from home where she often wandered off to fish. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Fighting, Professionalism. Flaws: Disease. Bonds: Rich, Nature. Occupation: Stableman

Voice: Pronounces difficult words wrong

Attributes [hide]

Dariff Goldfinder, Female Dwarf Aristocrat 1
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)18 (+4) 13 (+1)12 (+1)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Aquan, Gnome, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 120 gp.


Social Check DCs


Percival Langdon, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, grey cloak, and sports empty pouches on his belt. His deerstalker hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born the only child of a wealthy merchant. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Shoemaker and was forced into it by his family; and regain custody of his son

Ideals: Entrepeneur. Flaws: Ugly, Insane, Antagonistic, Impulsive. Bonds: Family. Occupation: Shoemaker

Voice: Slurs words

Attributes [hide]

Percival Langdon, Male Human Rogue 1
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 10 (+0)16 (+3)
Skills Deception +5, Nature +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 60 gp.


Social Check DCs


Hamil Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears suspenders and red workpants. His shirt is black, and he wears a heavy red leather apron most of the time. His hair is long and chestnut with streaks of white, and is pulled back with small red clips. His beard is white, braided, and well cared for. He has a dull look in his gray eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Hamil was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Hamil's father didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and a deep hatred of goblins

Ideals: Justice. Flaws: Hedonist, Antagonistic. Bonds: Rich, Enemies. Occupation: Gardener

Voice: Nasally tone

Attributes [hide]

Hamil Wiseacre, Male Halfling Commoner 1
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)14 (+2) 11 (+0)13 (+1)
Skills Investigation +4
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 3000 cp. 1 Average lock.


Social Check DCs


Burana Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a penchant for wearing a ring with an oversized amber on her right hand. She wears a deerstalker hat to cover her moderate length white crest. She has red eyes.

Personality: She likes to make people angry or surprised. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Marshal soon after.

Motivation: She is greedy.

Flaws: Antagonistic. Bonds: Rich, Job, Immigrant. Occupation: Marshal

Voice: French accent

Attributes [hide]

Burana Esstyrlynn, Female Dragonborn Fighter 3
Medium (6'7") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)13 (+1) 14 (+2)11 (+0)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2000 sp. 1 Masterwork Common Melee.


Social Check DCs

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