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NPC Generator

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Advanced [show]


Jo Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Halfling, and stands approximately 3'1". She wears red painted combat armor at almost all times, and her gloved hand is found clutching a quarterstaff. Her golden hair is long and unkept. Her gray eyes dart from person to person to random spaces in the air.

Personality: She never swears and excessively uses polite adverbs when speaking. She pushes her goals aggressively. She is also a coward if confronted.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Since then, she has sought to make the best of life.

Motivation: She is content; and to end her boredom

Ideals: Optimist. Flaws: Ugly, Fearful, Mundane. Occupation: Barber

Voice: Speaks fast with a slight lisp

Attributes [hide]

Jo Porridgepot, Female Halfling Paladin 1
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)12 (+1) 18 (+4)9 (-1)
Skills Athletics +2, Performance +1
Senses Passive Perception 14
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 80 gp. 1 Breastplate.


Social Check DCs


Isabella O'Leary, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and she perpetually has her club ready. Her hair is greying and her face has many wrinkles. She has green eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the west her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Stylist hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist, Logical. Flaws: Shy. Bonds: Poor. Occupation: Stylist

Voice: Soft and mumbly

Attributes [hide]

Isabella O'Leary, Female Half-Elf Fighter 1
Medium (4'8") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)12 (+1) 10 (+0)17 (+3)
Skills Acrobatics +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 60 gp.


Social Check DCs


Burgell Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears bulky tan painted plate armor. He has shaved his head bald. He is baby faced.

Personality: He has always had a great fascination with Elven culture. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Burgell was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has achieved small success as a Navigator.

Motivation: Find a way to reverse the transformation of his sister; and he is compelled to act according to his religious beliefs

Flaws: Racist, Fearful. Bonds: Family, Job, Religious. Occupation: Navigator

Voice: Posh accent

Attributes [hide]

Burgell Silverthread, Male Gnome Ranger 3
Small (3'8") Gnome, Chaotic Good (CR 3)
Armor Class 13
Hit Points 29 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)15 (+2) 16 (+3)13 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Pelt Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across her face, she wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed bastard sword, just in case. Her fur is greying and her face has many wrinkles. She tend to wears goggles to shield her eyes.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She never wears the same outfit twice, unless she absolutely has to.

History: Pelt was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Pelt grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Pelt. She used her abilities to trick people and travel the world for free.

Motivation: To share knowledge with the world; and she's repulsed by the pc

Ideals: Artistic, Logical. Flaws: Antagonistic. Bonds: Poor, Criminal record. Occupation: Mercenary

Voice: Speaks with a cold

Attributes [hide]

Pelt Of Ale, Female Tabaxi Monk 2
Medium (5'10") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)18 (+4) 9 (-1)16 (+3)
Skills Intimidation +5, Perception +1
Senses Passive Perception 11
Languages Common, Undercommon, Halfling, Druidic, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Erdan Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear blue clothing when he does not wear armor. He has shaved his head bald. His blue eyes are slightly larger than normal.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born in the south, but his parents moved at a very young age to the east. Erdan was born on a far southern desert where he grew up under the tutelage of his father, an expert Adventurer. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and doesn't want to be a adventurer and was forced into it by his family

Flaws: Sensitive, Greedy. Bonds: Attractive, Family, Immigrant, Nature. Occupation: Adventurer

Voice: Switch between two voices

Attributes [hide]

Erdan Dalanthan, Male Elf Cleric 1
Medium (4'11") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)12 (+1) 13 (+1)15 (+2)
Skills Arcana +3, Deception +4
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 80 gp. Malachite (12 gp).


Social Check DCs

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