Hecat Dread, Female Tiefling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a faded coat and loose pants complete with feathered hat. She has moderate length dark red hair. Her skin is flawless and her white eyes scan people very quickly.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born to loving parents in a slum to the south. Her family was turned out during the war. She and her family wandered south to less war torn lands. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Impeccable, Opinionated. Flaws: PTSD. Bonds: Attractive, Poor. Occupation: Navigator
Voice: American accent
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Auran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1 Masterwork Common Melee.
Shax Amuse, Female Tiefling [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is well dressed, constantly wearing a black suit, white shirt, and tan tie. Her white hair is smooth and relatively long. She has several tiny topaz earrings on each ear.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Weaver arts, while her mother instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. She used her abilities to travel the world and help people.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Rich, Job. Occupation: Weaver
Voice: Whispers
Attributes [hide]
Medium (6'1") Tiefling, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 400 gp. Azurite (7 gp). 4 Acid flasks. 4 Tanglefoot bags. 3 Thunderstones.
Eran Stoutbridge, Female Halfling [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She dresses in collared shirts and wears a proper scarf over her head. Her golden hair is lengthy and is close to two feet long. She has a dull look in her violet eyes.
Personality: Aggressive, abrasive, and angry, Eran embodies much of what other species detest in the Halflings. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.
History: She was born in the south, but her parents moved at a very young age to the east. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She moves from town to town, unable to find a place to settle.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Family, Immigrant. Occupation: Navigator
Voice: Draws out vowels
Attributes [hide]
Small (2'9") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Auran, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 sp.
Dench Stanford, Male Half-Orc [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'9" and prefers to wear black pants and tee shirts. He has wavy blonde hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born at the edge of vast plains. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He is untrained/undisciplined, which makes him dangerous.
Motivation: Half-Orc compassion; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Insane, Racist, Fearful. Bonds: Nature, Criminal record. Occupation: Herbalist
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'9") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 800 sp. A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp).
Rurik Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 3'11" and is a bit bulky. He is very muscular particularly in the legs. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has done his best to style his auburn hair to look like a famous performer. His eyes are likewise violet.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is able to make almost anything out of random pieces of junk.
History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is greedy; and to end his boredom
Ideals: Gifted. Flaws: Mundane, Ugly. Bonds: Rich, Nature. Occupation: Gardener
Voice: Strong lisp
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: Just what you see.
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