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NPC Generator

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Advanced [show]


Jheri Mohradyllion, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears silk and lounges about seductively. She has done her best to style her silver crest to look like a famous performer. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Jheri was born into a poor family. Growing up, she dreamt of becoming a Fighter, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Fighter in service of a powerful lord somewhere. She found a children's book about a Dragonborn Fighter who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To protect her home; and she has passion for adventuring and risk

Ideals: Gifted. Bonds: Attractive, Guardian, Poor, Adventurer. Occupation: Server

Voice: Soft and melodious

Attributes [hide]

Jheri Mohradyllion, Female Dragonborn Fighter 4
Medium (6'1") Dragonborn, Lawful Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)15 (+2) 11 (+0)19 (+4)
Skills Arcana +4, Investigation +4
Senses Passive Perception 10
Languages Common, Aquan, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Finely wrought small gold bracelet (50 gp).


Social Check DCs


Odo Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His skin is also unnaturally pale. His black hair is cut short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. A true patriot, Odo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his father was called into army service. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Courier. He has achieved small success as a Courier.

Motivation: Balancing his hectic life and new Courier responsibilities is difficult; and he wants nothing more than to rejoin the army

Flaws: Ugly, Insomniac. Bonds: Poor, Job, Military. Occupation: Courier

Voice: Speaks in third person

Attributes [hide]

Odo Dalanthan, Male Half-Elf Wizard 3
Medium (5'6") Half-Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)12 (+1) 15 (+2)8 (-1)
Skills History +3, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 14000 cp. Azurite (13 gp). Azurite (13 gp). Eye agate (13 gp).


Social Check DCs


Great Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has done his best to style his white fur to look like a famous performer. He wears an eyepatch.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's repulsed by the PC.

Ideals: Entrepeneur. Flaws: Ugly, Cynical, Antagonistic. Bonds: Mentor. Occupation: Interpreter

Voice: Sore throat, cough

Attributes [hide]

Great Of Claws, Male Tabaxi Ranger 1
Medium (6'9") Tabaxi, Neutral Good (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 15 (+2)11 (+0) 9 (-1)12 (+1)
Skills Sleight of Hand +6
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp.


Social Check DCs


Kite Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a pastel cloak and cross-gartered blue stockings. Her gray fur is singed and shortened. She is baby faced.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born to a criminal king-pin and mafia family Kite was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Kite decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Sellsword kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is a bit of a kleptomaniac; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Athletic. Flaws: Ugly, Disease, Insane. Bonds: Criminal record. Occupation: Sellsword

Voice: Australian accent

Attributes [hide]

Kite Of Wine, Female Tabaxi Sorcerer 1
Medium (4'11") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)15 (+2) 10 (+0)15 (+2)
Skills Deception +4, Medicine +2
Senses Passive Perception 10
Languages Common, Abyssal, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 100 sp. Black pearl (300 gp).


Social Check DCs


Art Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he prefers to wear brown clothing when he does not wear armor. His fur is lavender, silky, and of moderate length. He wears a mask on his face.

Personality: Cocky and sure of himself, he believes he is the best Map Maker born in the past three hundred years. He is a great chef.

History: He was born into a rich family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Gifted, Entrepeneur. Bonds: Attractive, Job, Rich. Occupation: Map Maker

Voice: Spits words with contempt

Attributes [hide]

Art Of Ivory, Male Tabaxi Paladin 4
Medium (5'8") Tabaxi, Chaotic Good (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)9 (-1) 13 (+1)12 (+1)
Skills Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp. Hematite (4 gp).


Social Check DCs

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