Bilga Blackwood, Female Half-Orc [Permalink]
Personal [hide]
Description: She is in excellent shape and sports black clothing, slightly heavier than average wear. Her black hair is cut short with large spiked bangs in the front. She tend to wears goggles to shield her eyes.
Personality: She likes to make people angry or surprised. She is a ruthless business woman, a trait she acquired from her mother.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her mother was very strict, and drilled into her lessons on being the perfect lady. After a long history of fighting, Bilga and her spouse have recently divorced.
Motivation: Wants to work out more often; and nothing but the best is good enough for her
Ideals: Athletic, Entrepeneur, Impeccable. Flaws: Antagonistic, PTSD. Occupation: Locksmith
Voice: Shortens vowels
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Draconic, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
Possessions: 120 gp.
Folgûm Westcott, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he very much looks the part of a Assassin. His top hat is riddled with cuts and holes. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in the south to a Assassin, Folgûm learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 4 years.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Optimist, Joker. Flaws: Ugly, Insomniac. Bonds: Job. Occupation: Assassin
Voice: Jittery and nervous
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 1000 sp.
Phelaia Fate, Female Tiefling [Permalink]
Personal [hide]
Description: This slender woman stands about 5'3". She is wearing colorful clothing, dressed as a Gardener. She has no hair. Her eyes are likewise black.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Born to a pair of adventurers, Phelaia grew up listening to her father's many stories. Phelaia abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature longsword.
Motivation: Balancing her hectic life and new Gardener responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly. Bonds: Religious, Adventurer, Job. Occupation: Gardener
Voice: Spits and sputters
Attributes [hide]
Medium (5'3") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 17 (+3) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: Just what you see.
Three Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: 6'4" and lanky with angular features, she is an attractive figure. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her fur, while still mostly red, has prominent grey streaks. Her green eyes are slightly larger than normal.
Personality: She dislikes all the random violence that takes place in the west. She pushes her goals aggressively. She is also a coward if confronted.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Like her mother and her sister before her, after school she went straight into learning to become a Bounty Hunter. She has worked as a Bounty Hunter like her mother before her.
Motivation: She's in love; and she wants to get laid
Ideals: Pacifist. Flaws: Fearful. Bonds: Attractive, Religious, Job, Has a crush. Occupation: Bounty Hunter
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 3000 cp. Silver pearl (60 gp). Aquamarine (600 gp).
Rose Tallfellow, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears tight fighting clothing, which leaves very little to the imagination. She has a penchant for wearing a ring with an oversized jet on her right hand. She is bald on top and has large white tufts of hair around her ears. She wears a mask on her face.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: Rose hails from a village terrorized by brigands. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rose fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A deep hatred of brigands; and money/treasure
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Rich, Enemies. Occupation: Beggar
Voice: Gruff and masculine
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Infernal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 150 gp. 1 Masterwork Uncommon Weapon.
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