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NPC Generator

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Advanced [show]


Anne York, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she dresses like a well dressed Mercenary does. Her red hair is greasy and uncared for. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Her tongue was cut out and she uses sign language. She does not trust anyone and sleeps with one eye open.

History: She got into the Mercenary business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mercenary. She then took over the family business and is one of the better Mercenary for hire.

Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new mercenary responsibilities is difficult

Flaws: Ugly, Addict, Disease, Insomniac. Bonds: Job. Occupation: Mercenary

Voice: Cold and demanding tone

Attributes [hide]

Anne York, Female Human Warlock 1
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)14 (+2) 14 (+2)16 (+3)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 12
Languages Common, Terran, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 140 gp.


Social Check DCs


Halimath Aloro, Male Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is dressed in earthy colors with a tan and green handkerchief worn on his left side. He is an epitome of beauty. He has a small bristly mustache and wavy auburn hair. His eyes, though not visible through his cowl, are amber.

Personality: He is a Knight first and foremost. He believes firmly that knowledge should be universal. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He got into the Knight business at a young age. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To pay off his debts; and wants a kiss

Flaws: Fearful, Secretive. Bonds: Attractive, Job, Has a crush, Debt. Occupation: Knight

Voice: Low and grunting

Attributes [hide]

Halimath Aloro, Male Elf Aristocrat 3
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)9 (-1) 8 (-1)15 (+2)
Skills Nature +1, Perception +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 11000 cp.


Social Check DCs


Emerald Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear pastel pants and tee shirts. She has a moderate pudge and is not very fit. Her lavender fur is braided into rings. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born in a small desert village. She took every job she could get her hands on, but the opportunities for Tabaxis in the north were limited. She moves from town to town, unable to find a place to settle.

Motivation: She is currently in port desperately looking for someone to get her out; and meet up once more with her childhood friend

Ideals: Optimist. Bonds: Adventurer, Nature, Immigrant, Slave. Occupation: Servant

Voice: Speaks with squeezed throat

Attributes [hide]

Emerald Treat, Female Tabaxi Fighter 3
Medium (5'1") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)13 (+1) 17 (+3)14 (+2)
Skills Athletics +2, Intimidation +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Elizabeth Ilphelkiir, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her long silver hair reaches down to her waist. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. By chance she met her sister recently and the two have been together since.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Fighting, Impeccable. Flaws: Disease, Antagonistic. Bonds: Family. Occupation: Engraver

Voice: Scandinavian accent

Attributes [hide]

Elizabeth Ilphelkiir, Female Half-Elf Warrior 1
Medium (5'1") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)12 (+1) 15 (+2)16 (+3)
Skills History +3, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Brass mug with jade inlays (100 gp). 1 Masterwork Common Melee.


Social Check DCs


Jo Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears professional attire. She wears a colorful flower in her red hair. She wears crescent spectacles with a black brim.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a pair of adventurers, Jo grew up listening to her father's many stories. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has passion for adventuring and risk; and obtaining odd cultural gnomish artifacts is her passion

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Marshal

Voice: Sleepy voice

Attributes [hide]

Jo Brightmoon, Female Halfling Paladin 1
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 14 (+2)18 (+4)
Skills Investigation +3, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 sp.


Social Check DCs

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