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Advanced [show]


Merihim Care, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and a wedding ring on his left hand. He wears a Stetson hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.

Personality: Aggressive, abrasive, and angry, Merihim embodies much of what other species detest in the Tieflings. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. After a long history of fighting, Merihim and his spouse have recently divorced.

Motivation: Nothing but the best is good enough for him; and retire the richest man in the east

Ideals: Entrepeneur, Impeccable, Logical. Flaws: Antagonistic. Bonds: In love. Occupation: Weaver

Voice: Mousy voice

Attributes [hide]

Merihim Care, Male Tiefling Aristocrat 1
Medium (6'7") Tiefling, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)13 (+1) 16 (+3)16 (+3)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 110 gp.


Social Check DCs


Darrak Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of shortspears, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He keeps his chestnut hair in a pixie cut. He has gleaming, smiling violet eyes.

Personality: His tongue was cut out and he uses sign language. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: A powerful brothel owner made him what he is. Cursed with unlife at a very young age, Darrak has worked very hard to control his curse. He has gone from town to town working and never settling down anywhere, but has fallen for a local Spy. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's attracted to the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Disease. Bonds: Poor, Has a crush, Mentor. Occupation: Shoemaker

Voice: Smooth and feminine

Attributes [hide]

Darrak Frostbeard, Male Dwarf Monk 1
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)16 (+3) 11 (+0)14 (+2)
Skills Persuasion +4, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Druidic, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 110 gp.


Social Check DCs


Trym Morley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He usually wears his brown robe and has his sai always slung over his shoulder. He wears a feathered hat to hide his balding. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Abrasive and pushy, he has a hard time making friends. He receives visions of the future at random moments

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by illithids. Trym was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: To get a good night's sleep; and many illithids want him driven away

Ideals: Gifted. Flaws: Antagonistic, Insomniac. Bonds: Religious, Enemies. Occupation: Locksmith

Voice: Low and grunting

Attributes [hide]

Trym Morley, Male Human Sorcerer 1
Medium (6'2") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)12 (+1) 16 (+3)13 (+1)
Skills Athletics +2
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 50 gp. Coral (60 gp).


Social Check DCs


Dain Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a fine chain shirt which he covers with grey colored cloaks and clothing. He wears a top hat to hide his balding. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born a particularly ugly child, much to the horror of his parents. He was an apprentice working in his mother's forge. He tends to his Layabout job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and he feels threatened by others

Ideals: Disciplined. Flaws: Addict, Fearful, Ugly. Bonds: Job. Occupation: Layabout

Voice: Mumbles to self between sentences

Attributes [hide]

Dain Orcfoe, Male Dwarf Commoner 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)14 (+2) 15 (+2)13 (+1)
Skills Arcana +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 210 gp. 1 Hourglass.


Social Check DCs


Numba Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Shoemaker. She has a slight overbite and is overall scrawny. Her black hair is well kept. She has a tattooed face.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a very good compulsive liar and kleptomaniac.

History: She was born to loving parents in a slum to the east. While studying, she fell in love. They married and had a son. She has recently gotten a pet goose that steals things from people.

Motivation: A rival would like her out of the picture.

Ideals: Optimist. Bonds: Criminal record, Poor, In love. Occupation: Shoemaker

Voice: Farmer accent

Attributes [hide]

Numba Bafflestone, Female Gnome Warrior 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)15 (+2) 13 (+1)15 (+2)
Skills Nature +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp.


Social Check DCs

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