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Advanced [show]


Ishgha Coombs, Male Half-Orc [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and violet handkerchief worn on his right side, and carries sais. He wears a colorful flower in his blonde hair. His gray unseeing eyes seem to look past you.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Ishgha was born in the west. At a young age he loved to build and create. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ishgha fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Fighting, Gifted, Persistence. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Crown-heir

Voice: Low rumbling, strings words together

Attributes [hide]

Ishgha Coombs, Male Half-Orc Bard 2
Medium (5'2") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)7 (-2) 18 (+4)8 (-1)
Skills Animal Handling +6, Deception +1
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 sp. Black pearl (500 gp). 1 Climber’s kit.


Social Check DCs


William Hartford, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a long, brown, dusty cloak. He has a small bristly mustache and wavy golden hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Cocky and sure of himself, he believes he is the best Engraver born in the past three hundred years. As long as the job gets done he does not care how it got done.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now owns his own business.

Motivation: Many giants want him driven away; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Professionalism. Flaws: Addict, Antagonistic. Bonds: Job, Rich, Enemies. Occupation: Engraver

Voice: Thin and wheezing

Attributes [hide]

William Hartford, Male Human Rogue 1
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)15 (+2) 13 (+1)12 (+1)
Skills Athletics +4, History +4
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4

Possessions: 4000 cp.


Social Check DCs


Quilla Murnig, Female Gnome [Permalink]

Personal [hide]

Description: She dresses in tan turtlenecks beneath a pastel coat with violet slacks. She carries with her a set of greatswords on her belt, each one with a amethyst on the hilt. Her hair is greying and her face has many wrinkles. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: She hates orcs. She views them as having robbed her home of its proper glory. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She took every job she could get her hands on, but the opportunities for Gnomes in the west were limited. She moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of orcs; and she wants revenge against orcs

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Enemies, Immigrant. Occupation: Interpreter

Voice: Low range voice

Attributes [hide]

Quilla Murnig, Female Gnome Fighter 2
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)14 (+2) 12 (+1)16 (+3)
Skills Persuasion +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 1800 sp.


Social Check DCs


Zanna Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair is red and curly. Her hazel eyes dart from person to person to random spaces in the air.

Personality: Zanna wants to be seen as a stoic, levelheaded, noble Expert, so she tries to act the part. She does a good job, for the most part... She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: She was born the only child of a wealthy merchant. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.

Motivation: She wants to meet her childhood hero; and several ex partners dislike her way of doing things and want revenge

Ideals: Entrepeneur, Disciplined. Flaws: Ugly. Bonds: Enemies, Adventurer. Occupation: Fletcher

Voice: French accent

Attributes [hide]

Zanna Wildwander, Female Gnome Expert 1
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 19 (+4)15 (+2) 15 (+2)13 (+1)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp.


Social Check DCs


Sybil Van Es, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'11". She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, and her gloved hand is found clutching a sickle. Her silver hair is wavy and long. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She receives visions of the future at random moments

History: The child of southern immigrants she idolized her mother. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She became a Shipwright soon after.

Motivation: Someone believes her a fraud; and revenge

Ideals: Optimist, Gifted. Bonds: Attractive, Immigrant, Job, Enemies. Occupation: Shipwright

Voice: High pitched and raspy

Attributes [hide]

Sybil Van Es, Female Human Warrior 1
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)11 (+0) 10 (+0)10 (+0)
Skills Acrobatics +1, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2

Possessions: 20 gp.


Social Check DCs

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