Shax Honor, Female Tiefling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a lot of dark rich colors, with gold accents. Her hair is short and blue. Her eyes, though not visible through her cowl, are gold.
Personality: Calm and collected, she is a well trained Slave Trader. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.
History: Shax was born with her mother's beautiful face. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She struck the Slave Trader job and began her own company from there.
Motivation: Marry her sister to traveling adventurers; and her spouse's relatives view her with great suspicion
Ideals: Artistic. Bonds: Attractive, Job, Family. Occupation: Slave Trader
Voice: Slurs words
Attributes [hide]
Medium (6'2") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 9 (-1) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Terran, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
Possessions: 4000 cp.
Anselm Lancaster, Male Human [Permalink]
Personal [hide]
Description: He has a large brown mantle and cape that has been intricately interwoven into his black robe. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Stoic and calm, he prefers to meditate than take action. He is lazy and tries to find solutions quickly.
History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Anselm has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Expand his business.
Ideals: Disciplined. Flaws: Lazy, Disease. Bonds: Attractive. Occupation: Guard
Voice: Australian accent
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 80 gp. 1 Disguise kit.
Azzakh Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He carries with him a set of clubs, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His silver crest is matted, messy, and big. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Azzakh fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the east
Ideals: Fighting, Opinionated, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Priest
Voice: Aggressive tone
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 240 gp. 1 Breastplate.
Shedinn Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light green in addition to tight pants. He wears his scarlet crest down. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.
Personality: He loves telling others what to do and how they should feel about things. He is a font of random trivia from the lore and stories he has discovered
History: Shedinn was born with his mother's beautiful face. Like his mother and his brother before him, after school he went straight into learning to become a Fortune-teller. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He's attracted to the PC; and sabotage a competitor
Ideals: Opinionated, Logical. Flaws: Secretive. Bonds: Attractive, Job, Has a crush. Occupation: Fortune-teller
Voice: Voice breaks
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Draconic, Gnome, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 1000 cp. Carnelian (80 gp). 1 Masterwork Common Melee.
Arumawann Offund, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears skinny pants and wears a blue and red robe with the hood down. He wears his white hair down. He wears a mask on his face.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He always tries to repair and not replace. It was this mentality that drove him into the Ruler business.
History: A powerful brothel owner made him what he is. Brilliant and gifted he never wanted to apply himself. He was granted arcane powers by his dying sister.
Motivation: He seems to be bored by most things.
Ideals: Athletic, Persistence, Gifted. Flaws: Emotional. Bonds: Mentor. Occupation: Ruler
Voice: Jamaican accent
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Sylvan, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 2800 sp.
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