Siffress Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a shirt that is too small, which lets her gut show, with a ratty tan coat over it. She keeps her chestnut hair in a flapper bob. Her amber eyes peer out from beneath her top tan hat.
Personality: She snorts whenever she laughs or is feeling confident. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born in the north, but her parents moved at a very young age to the east. A gypsy cursed her at a young age, leading to her ugly appearance. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: To share knowledge with the world; and to reunite with her absent father
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Immigrant, Family. Occupation: Slave Trader
Voice: Squeaky
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 14 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 18 (+4) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 130 gp. Moonstone (30 gp).
Matilda Roscoe, Female Human [Permalink]
Personal [hide]
Description: This woman wears a grey coat over a brown low-cut shirt, and a feathered hat upon her head. She has a penchant for wearing a ring with an oversized emerald on her left hand. Her hair is cut close to her head. She wears round tiny glasses practically rammed into her face.
Personality: She will rave to anyone who will listen. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: She got into the Glassblower business at a young age. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She wants revenge against gnolls; and further expansion of business
Flaws: Insane. Bonds: Rich, Enemies, Job, Has a crush. Occupation: Glassblower
Voice: Booming voice
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 700 sp. Iolite (20 gp).
Murgen Harley, Female Half-Orc [Permalink]
Personal [hide]
Description: She typically wears white cloth garments or leather armor. Her golden hair, when down, is lengthy. Her violet unseeing eyes seem to look past you.
Personality: She is happy with her job as a Crown-heir. She turns her eye from what people do, preferring to live and let live. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Born to a poor family in the city she treasured whatever gifts she got. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Murgen took refuge in the ruined castle and found the beat up sickle and armor she uses now. She has worked as a Crown-heir like her mother before her.
Motivation: Further expansion of business; and she'd like to take her coworkers down a peg
Flaws: Disease. Bonds: Job, Attractive, Poor, Nature. Occupation: Crown-heir
Voice: Excited and jittery
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 8 (-1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
Euron Tranquil, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a lot of dark rich colors, with gold accents. His black hair is still thick. He has gleaming, smiling white eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Euron enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the south, certain he would find work there.
Motivation: He is content.
Flaws: Mundane, Hedonist. Bonds: Attractive, Immigrant, Poor. Occupation: Doctor
Voice: Slurs words
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 17 (+3) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Aquan, Goblin, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 7000 cp. White pearl (100 gp). Lapis lazuli (13 gp).
Howard Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: This man stands a little under 2'10" and is a bit bulky. He is very muscular particularly in the legs. He typically wears red cloth garments or leather armor. His white hair is kept up in a ponytail inside a small hat. His brown eyes are passionate and lively.
Personality: This man loves music and to teach people music more than just about anything. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Howard took refuge in the ruined castle and found the beat up bastard sword and armor he uses now. He hasn't been sleeping well lately.
Motivation: He is compelled to act according to his religious beliefs; and to get a good night's sleep
Ideals: Artistic, Logical. Flaws: Insomniac. Bonds: Nature, Religious. Occupation: Healer
Voice: Speaks like tongue is numb
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 sp. White pearl (130 gp). 1 Magnifying glass.
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Their contribution stands as a beacon of hope for all adventurers!