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Advanced [show]


Uraim Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His black hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Cocky and sure of himself, he believes he is the best Miller born in the past three hundred years. Uraim enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born the only child of a wealthy merchant. He worked as a nervous Miller and found it very stressful. He has drifted from career to career and currently works as a Miller.

Motivation: Expand his business; and money/treasure

Ideals: Entrepeneur. Flaws: Insomniac, Hedonist. Bonds: Rich, Job. Occupation: Miller

Voice: Creaky witch voice

Attributes [hide]

Uraim Bloodkith, Male Dwarf Fighter 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)14 (+2) 16 (+3)8 (-1)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1900 sp. Red spinel (60 gp). Peridot (50 gp). Chrysoberyl (60 gp). 1 Half-Plate.


Social Check DCs


Zog Wentworth, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses like a well dressed Laborer does. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.

Personality: He is almost excessively polite to everyone, even when angry. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Sold as a small child to a slaver, Zog was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His childhood dream was to be a Dyer, but he was a colossal failure. He ran away from his former home and has been making his living as a Laborer for the past few years.

Motivation: Wishes to resurrect an old love.

Ideals: Athletic. Flaws: Shy. Bonds: Job, In love, Mentor. Occupation: Laborer

Voice: Stutters

Attributes [hide]

Zog Wentworth, Male Half-Orc Ranger 1
Medium (6'10") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)8 (-1) 13 (+1)12 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 160 gp. Malachite (12 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Torbera Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 4'1" and dresses in grey turtlenecks beneath a yellow coat with green slacks. Her hair, while still mostly white, has prominent grey streaks. Her green unseeing eyes seem to look past you.

Personality: She hates Dwarves with a passion. As such she is filled with self loathing. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a Shipwright, her father struggled to pay the bills. She found a children's book about a Dwarf Barbarian who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She has passion for adventuring and risk; and to reunite with her old friends

Ideals: Logical. Flaws: Disease, Racist. Bonds: Poor, Adventurer. Occupation: Scribe

Voice: Sensual and smooth

Attributes [hide]

Torbera Dankil, Female Dwarf Barbarian 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 23 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 70 pp.


Social Check DCs


Arjhan Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'6" and dresses in black turtlenecks beneath a violet coat with red slacks. His left leg appears badly burned and disfigured. He wears his gold crest down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the recently deceased. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was always a brilliant, if unscrupulous mind. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He was granted druidic powers by his dying brother.

Motivation: To share knowledge with the world.

Ideals: Gifted, Logical. Flaws: Shy, Insane. Occupation: Cartwright

Voice: Can't modulate volume

Attributes [hide]

Arjhan Grrrmmballhyst, Male Dragonborn Commoner 3
Medium (6'6") Dragonborn, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)12 (+1) 13 (+1)17 (+3)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 8000 cp. 1 Half-Plate. 1 Masterwork Heavy wooden shield. 1 Half-Plate.


Social Check DCs


Adelaide Nibley, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her golden hair is matted, messy, and big. She has a tattooed face.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: Born to a pair of adventurers, Adelaide grew up listening to her mother's many stories. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.

Motivation: She's looking for her big break.

Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Family, Rich. Occupation: Baker

Voice: Speaks in third person

Attributes [hide]

Adelaide Nibley, Female Human Monk 1
Medium (4'9") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)8 (-1) 14 (+2)13 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5

Possessions: 90 gp.


Social Check DCs

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