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NPC Generator

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Advanced [show]


Oblar Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears red trousers with grey and brown striped suspenders. He wears various colorful collared shirts. He keeps his long red hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. There was a wharf not far from home where he often wandered off to fish. He ran away from his former home and has been making his living as a Barkeep for the past few years.

Motivation: He wants to get laid; and he has comitted a past crime that haunts him to this day

Flaws: Antagonistic. Bonds: Criminal record, Nature, Job, Has a crush. Occupation: Barkeep

Voice: High pitched and raspy

Attributes [hide]

Oblar Hilltopple, Male Halfling Warlock 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 12 (+1)9 (-1)
Skills Athletics +3, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 130 gp.


Social Check DCs


Raymond Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a grey and pastel handkerchief worn on his right side. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has wavy brown hair. His green eyes peer out from beneath his feathered grey hat.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Raymond studied abroad. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Farmer job and began his own company from there.

Motivation: Sabotage a competitor; and to share knowledge with the world

Ideals: Disciplined, Gifted, Logical. Bonds: Attractive, Job. Occupation: Farmer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Raymond Ramsey, Male Human Barbarian 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)10 (+0) 9 (-1)9 (-1)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 80 gp.


Social Check DCs


Taklinn Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'1", this man is typically in his Bather uniform. His long white hair is drawn into a two foot long braid. His eyes are a pleasant green.

Personality: He can speak with the recently deceased. Flattery will make him almost putty in your hands.

History: He served in the navy to pay for his family's outstanding loans. His childhood dream was to be a Performer, but he was a colossal failure. He has worked as a Bather like his mother before him.

Motivation: Balancing his hectic life and new Bather responsibilities is difficult; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Selfish, Disease. Bonds: Job, Military. Occupation: Bather

Voice: Spits words with contempt

Attributes [hide]

Taklinn Strakeln, Male Dwarf Ranger 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 14
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)13 (+1) 14 (+2)12 (+1)
Skills Persuasion +3, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 290 gp.


Social Check DCs


Cory Altham, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely grey suit with white socks and a vest with buckled shoes. He wears his white hair up. His eyes are likewise green.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Cory is combative with any and all who dare try his patience in the slightest.

History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Healer work with an outfit from a few towns over. Healer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Healer job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job.

Ideals: Justice, Entrepeneur. Bonds: Job. Occupation: Healer

Voice: Booming voice

Attributes [hide]

Cory Altham, Male Human Ranger 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)16 (+3) 12 (+1)12 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon, Infernal, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 70 gp.


Social Check DCs


Krimp Kinsley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is renowned for his bright white suits and hats. He has relatively light skin and is very physically imposing due to his abundance of muscles. His brown hair is long and unkept. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is almost excessively polite to everyone, even when angry. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Engraver work with an outfit from a few towns over. Engraver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He moves from town to town, unable to find a place to settle.

Motivation: He is unsatisfied with his job.

Ideals: Justice. Flaws: Ugly, Insomniac, Shy. Bonds: Immigrant, Job. Occupation: Engraver

Voice: Sleepy voice

Attributes [hide]

Krimp Kinsley, Male Half-Orc Fighter 2
Medium (5'6") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)8 (-1) 13 (+1)11 (+0)
Skills Intimidation +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 240 gp. 1 Masterwork Common Melee.


Social Check DCs

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