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Advanced [show]


Radomir High-hill, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he usually wears his white robe and has his sai always slung over his shoulder. His hair is black and curly. His eyes are likewise gray.

Personality: He loves telling others what to do and how they should feel about things. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. When Radomir reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and someone believes him a fraud

Ideals: Opinionated, Artistic. Bonds: Military, Job, Enemies. Occupation: Marshal

Voice: Gruff and masculine

Attributes [hide]

Radomir High-hill, Male Halfling Warrior 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 8 (-1)13 (+1)
Skills Animal Handling +1, Athletics +3
Senses Passive Perception 9
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 5000 cp.


Social Check DCs


Feldûsh Carlyle, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a fancy white suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. He wears his red hair down. He has gleaming, smiling amber eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He uses divination through singing.

History: He is the product a well kept family trust fund and as such has never really known need. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To get a good night's sleep; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Sensitive, Insomniac. Bonds: Attractive, Rich, Criminal record. Occupation: Miller

Voice: Pronounces difficult words wrong

Attributes [hide]

Feldûsh Carlyle, Male Half-Orc Warrior 2
Medium (5'10") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)11 (+0) 13 (+1)12 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 390 gp.


Social Check DCs


Riswynn Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. With wild golden hair. This brown eyed northerner is not easily forgotten.

Personality: She is fixated on the number 46. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has all her life been fascinated with poetry.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her family was turned out during the war. She and her family wandered north to less war torn lands. She has never given up on her poetry dream.

Motivation: She is not mentally stable, and does not behave rationally; and she wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Insane, PTSD. Bonds: Poor, Military. Occupation: Knight

Voice: Indian accent

Attributes [hide]

Riswynn Daerdahk, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 18 (+4)11 (+0) 14 (+2)14 (+2)
Skills Arcana +2, Religion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Moss agate (15 gp).


Social Check DCs


Modean Random, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears light armors faded through time and improper care. His hair is short and silver. His face is scarred and worn.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He plays an instrument quite well.

History: He was born to loving parents in a slum to the east. He has had some formal singing training, and achieved minor success. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he desires power and/or immortality

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Fortune-teller

Voice: Prounounces S like Z

Attributes [hide]

Modean Random, Male Tiefling Sorcerer 1
Medium (5'7") Tiefling, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)10 (+0) 15 (+2)17 (+3)
Skills Investigation +2, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 70 gp.


Social Check DCs


Daar Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'8", this woman wears very tight pants and wife beaters, though occasionally she sports a black coat. Her crest is short and scarlet. Her red eyes dart from person to person to random spaces in the air.

Personality: Prone to second guessing herself, she comes off as nervous. She can't help but pocket interesting objects she comes across

History: She was born in a small forest village. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Recently she has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and she is greedy

Flaws: Shy. Bonds: Criminal record, Nature, Rich. Occupation: Shipwright

Voice: Old thin voice

Attributes [hide]

Daar Xephyrbahnor, Female Dragonborn Rogue 3
Medium (6'8") Dragonborn, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)14 (+2) 14 (+2)16 (+3)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 2 Holy water.


Social Check DCs

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