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NPC Generator

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Advanced [show]


Caelynn Casilltenirra, Female Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. With bright chestnut hair. She has gleaming, smiling amber eyes.

Personality: This woman loves dancing and to teach people dancing more than just about anything. She also hits on women, regardless of circumstances.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Cook arts, while her mother instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She's in love.

Ideals: Artistic, Entrepeneur. Bonds: Attractive, Has a crush, Rich. Occupation: Cook

Voice: Indian accent

Attributes [hide]

Caelynn Casilltenirra, Female Elf Fighter 2
Medium (5'2") Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)14 (+2) 17 (+3)13 (+1)
Skills Investigation +4, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Druidic, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 210 gp. 1 Masterwork Common Melee.


Social Check DCs


Murook Wilberforce, Female Half-Orc [Permalink]

Personal [hide]

Description: She usually wears her white robe and has her bastard sword always slung over her shoulder, and she perpetually has her bastard sword ready. Her red hair is heavily combed to the left. Her hazel eyes dart from person to person.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: When she was but 6 years old her parents immigrated from the north. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Doesn't want to be a Glassblower and was forced into it by her family; and marry her brother to traveling adventurers

Ideals: Fighting, Disciplined, Philantrophist. Bonds: Immigrant, Family. Occupation: Glassblower

Voice: Uses sign language

Attributes [hide]

Murook Wilberforce, Female Half-Orc Rogue 2
Medium (6'2") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)11 (+0) 10 (+0)9 (-1)
Skills History +2, Investigation +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 190 gp.


Social Check DCs


Erky Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear flannel. His blonde hair is drawn into a tight pony tail with a dagger scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He feeds upon the attention of others.

History: Erky was born with his mother's beautiful face. He helped his mother out around the business and became quite the natural. Recently he has begun working with bootleggers and crooks.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and someone believes him a fraud

Bonds: Guardian, Attractive, Job, Criminal record, Enemies. Occupation: Navigator

Voice: growls and snarls, animalistic

Attributes [hide]

Erky Wildwander, Male Gnome Expert 2
Small (3'4") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)17 (+3) 14 (+2)11 (+0)
Skills Animal Handling +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Gnome, Elven, Terran, Druidic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Tourmaline (140 gp). Tourmaline (140 gp). Jet (140 gp).


Social Check DCs


Bertram Huckabee, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and tends to wear a brown poncho over his likewise colored trousers and shirt. He wears his auburn hair down. His amber unseeing eyes seem to look past you.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He got into the Bather business at a young age. Bertram was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bertram decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He's also a talented Guard, but doesn't like to broadcast it.

Motivation: To be a Guard again.

Ideals: Optimist. Flaws: Disease. Bonds: Religious, Job, Criminal record. Occupation: Bather

Voice: Scandinavian accent

Attributes [hide]

Bertram Huckabee, Male Human Rogue 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)14 (+2) 12 (+1)16 (+3)
Skills Insight +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 120 gp.


Social Check DCs


Pennie Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: This dark-skinned female wears a red coat over a blue low-cut shirt, and a Stetson hat upon her head. She is tall, broad shouldered and powerfully built. Her silver hair is smooth and relatively long. Her eyes, though not visible through her cowl, are violet.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is a font of random trivia from the lore and stories she has discovered

History: She comes from a rich western family. She has chosen to use the inheritance that was left to her frivolously. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Regain custody of her son; and money/treasure

Ideals: Athletic, Logical. Flaws: Mundane. Bonds: Rich, Family. Occupation: Navigator

Voice: Prounounces S like Z

Attributes [hide]

Pennie Quickstep, Female Halfling Warrior 1
Small (2'8") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)10 (+0) 16 (+3)16 (+3)
Skills Arcana +2, Persuasion +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp. 1 Thunderstones.


Social Check DCs

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