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Advanced [show]


Zagga Hale, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she prefers to wear flannel. Her golden hair is well kept. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Born to a pair of adventurers, Zagga grew up listening to her mother's many stories. She worked as a nervous Fortune-teller and found it very stressful. She now travels the world, in search of power and loot.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and she desires power and/or immortality

Ideals: Optimist. Flaws: Ugly. Bonds: Enemies, Adventurer, Job. Occupation: Fortune-teller

Voice: Jamaican accent

Attributes [hide]

Zagga Hale, Female Half-Orc Wizard 2
Medium (5'1") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 13 (+1)10 (+0) 16 (+3)12 (+1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 1d6+5, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 140 pp.


Social Check DCs


Chaedi Mori, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears violet leather gloves, a violet jacket, and tight pants. Her chestnut hair is braided into rings. She wears an eyepatch.

Personality: She is irascible and easily irritated. She can't help but pocket interesting objects she comes across

History: She was born blind and as such lacked many opportunities for work. Chaedi was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Chaedi decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She feels that her past leaves her morally obligated to help; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic. Flaws: Ugly, Antagonistic, Disease. Bonds: Criminal record. Occupation: Unemployed

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Chaedi Mori, Female Half-Elf Monk 2
Medium (5'2") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)11 (+0) 15 (+2)13 (+1)
Skills Athletics +3, History +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1800 sp. 1 Half-Plate.


Social Check DCs


Beloril Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man has the majority of his body covered in plate. His head has been shaved. He wears an eyepatch.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and he is compelled to act according to his religious beliefs

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Religious. Occupation: Engraver

Voice: Timid voice

Attributes [hide]

Beloril Thrahak, Male Dwarf Commoner 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)10 (+0) 14 (+2)14 (+2)
Skills Intimidation +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 350 gp. 1 Silver holy symbol.


Social Check DCs


Crampernap Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries a battered nunchaku and tarnished kukri as well. His blonde hair is cut short. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: Eccentric and domineering, Crampernap will drive conversation. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised in a island tribe. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: He's repulsed by the PC; and he has comitted a past crime that haunts him to this day

Ideals: Fighting, Extrovert. Flaws: Ugly, Antagonistic. Bonds: Nature, Criminal record. Occupation: Interpreter

Voice: Pronounces O like U

Attributes [hide]

Crampernap Rofferton, Male Gnome Barbarian 1
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)12 (+1) 14 (+2)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp.


Social Check DCs


Glim Beren, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a large tan jacket. His long auburn hair reaches down to his waist. He has a tattooed face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is lazy, self-centered, vain, and jealous.

History: Born to a pair of adventurers, Glim grew up listening to his mother's many stories. He found a children's book about a Gnome Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Many giants want him driven away; and a need for knowledge about a nearby landmark

Ideals: Disciplined. Flaws: Selfish, Disease. Bonds: Adventurer, Enemies. Occupation: Armorer

Voice: Tuts and clicks tongue

Attributes [hide]

Glim Beren, Male Gnome Wizard 4
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 29 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)15 (+2) 10 (+0)9 (-1)
Skills Intimidation +1, Stealth +5
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 6000 cp.


Social Check DCs

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