Wrenn Daergel, Male Gnome [Permalink]
Personal [hide]
Description: An older man who wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scythe, but if one is not available he will default to his bow, he is not a threatening figure. His hair is short and chestnut. His hazel eyes are passionate and lively.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not believe in violence as a means to an end. He is a dedicated Unemployed but believes his peers are too gung-ho.
History: He was raised in a white middle class family as the only child. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Ideals: Pacifist. Flaws: Disease, Mundane. Bonds: Rich. Occupation: Unemployed
Voice: Hissing voice
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 19 (+4) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Sun In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a pastel armored body suit, with a simple red line shooting up and back down. Her lavender fur is singed and shortened. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She hates illithids. She views them as having robbed her home of its proper glory. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born to loving parents in a slum to the east. Her parents were killed by illithids in a raid when she was still a young child. The illithids captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: To prove her worth to the world; and someone believes her a fraud
Flaws: Ugly, Impulsive. Bonds: Enemies, Poor. Occupation: Weaver
Voice: Rolls R's
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 16 (+3) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
Possessions: 70 pp.
Mara Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She prefers to wear blue pants and tee shirts. She wears her white hair up. Her eyes are a pleasant hazel.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Mara was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was an athlete and attended two major summer competitions. She never won. She was always very intelligent and has formed a secret society of philosophers.
Motivation: Wants to work out more often; and expand her business
Ideals: Athletic, Impeccable. Flaws: Secretive. Bonds: Job, Poor. Occupation: Carter
Voice: Shortens vowels
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 150 gp. Banded agate (10 gp).
Hillanot Yarjerit, Female Dragonborn [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her bronze crest is lengthy and is close to two feet long. Her otherwise smooth face is marked with small tiny scars.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Further she is a bit of a stoner and is frequently out of it.
History: Hillanot was born the youngest of three triplets. Her father had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.
Motivation: Wants to raise her children well; and she is unsatisfied with her job
Ideals: Philantrophist. Flaws: Addict. Bonds: Immigrant, Family, Rich, Job. Occupation: Butcher
Voice: Old Prospector
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. 1 Masterwork Light steel shield.
Elizabeth Sydney, Female Human [Permalink]
Personal [hide]
Description: She wears a grey broad hat and grey clothes. She carries with her a set of morningstars on her belt, each one with a aquamarine on the hilt. Her broad hat is riddled with cuts and holes. She has several tiny aquamarine earrings on each ear.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Elizabeth abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Rich, Adventurer, Immigrant. Occupation: Fletcher
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'9") Human, Neutral Good (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 9 (-1) | 13 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp. Cloth of gold vestments (70 gp).
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