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NPC Generator

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Advanced [show]


Pâsh Tyndall, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a white costume with the symbols of his god on his torso. With a patchy auburn beard and wild auburn hair. His ears are large.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: From birth he was tutored by a cruel and relentless mentor. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Stableman they were divorced and he won custody of their daughter. He worked as a Tailor, and he later adopted a second daughter.

Motivation: Someone believes him a fraud; and to reunite with his absent father

Ideals: Joker. Flaws: Ugly. Bonds: Enemies, Mentor, Family. Occupation: Tailor

Voice: Russian accent

Attributes [hide]

Pâsh Tyndall, Male Half-Orc Aristocrat 2
Medium (6'2") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)13 (+1) 12 (+1)13 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 240 gp. 1 Crowbar.


Social Check DCs


Howard Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a brown handlebar mustache and slicked back brown hair. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He takes great joy in being the best Animal Trainer in town.

History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and expand his business

Ideals: Fighting, Athletic, Optimist. Flaws: Ugly. Bonds: Job. Occupation: Animal Trainer

Voice: Spits and sputters

Attributes [hide]

Howard Jamjar, Male Halfling Rogue 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)10 (+0) 15 (+2)12 (+1)
Skills Deception +3, Nature +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 600 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Joan Cotton, Female Human [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with Stetson hat. She has a moderate pudge and is not very fit. She keeps her long black hair kept up in a rat tail. She has gleaming, smiling green eyes.

Personality: She snorts whenever she laughs or is feeling confident. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: The child of eastern immigrants she idolized her mother. Through the years after Joan was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Joan's mother didn't care for her much, and the feeling was mutual. She ran away from her former home and has been making her living as a Masseuse for the past few years.

Motivation: Regain custody of her daughter; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Job, Immigrant, Family. Occupation: Masseuse

Voice: Speaks with back of mouth

Attributes [hide]

Joan Cotton, Female Human Aristocrat 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)13 (+1) 15 (+2)10 (+0)
Skills Acrobatics +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 60 gp.


Social Check DCs


Heather Winthrop, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has auburn hair. She wears large thick round spectacles.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: She was born several months after her mother was called into army service. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Ruler soon after.

Motivation: Many dire rats want her driven away; and she is unsatisfied with her job

Bonds: Rich, Family, Enemies, Military, Job. Occupation: Ruler

Voice: Strong lisp

Attributes [hide]

Heather Winthrop, Female Human Paladin 1
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)16 (+3) 14 (+2)13 (+1)
Skills Insight +4, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 120 gp. Amber (160 gp).


Social Check DCs


Hadwisa Garfield, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears professional attire. Her black hair is lengthy. She wears crescent spectacles with a black brim.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She uses divination through singing.

History: Hadwisa hails from a village terrorized by drow. Brilliant and gifted she never wanted to apply herself. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Several ex partners dislike her way of doing things and want revenge; and someone believes her a fraud

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Stableman

Voice: Tuts and clicks tongue

Attributes [hide]

Hadwisa Garfield, Female Human Bard 1
Medium (4'9") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Auran, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 40 pp.


Social Check DCs

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