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Advanced [show]


Barfa Brady, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 5'11" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His right hand appears badly burned and disfigured. He wears a feathered hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: He dislikes all the random violence that takes place in the south. He works hard and plays hard.

History: Barfa was born the youngest of three triplets. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has since lost track of the people in his past.

Motivation: He is wracked by social anxiety; and his spouse's relatives view him with great suspicion

Ideals: Pacifist. Flaws: Hedonist, Fearful. Bonds: Family. Occupation: Blacksmith

Voice: Raspy

Attributes [hide]

Barfa Brady, Male Half-Orc Paladin 2
Medium (5'11") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)8 (-1) 12 (+1)10 (+0)
Skills Intimidation +2, Investigation +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1200 sp.


Social Check DCs


Anverth Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears suspenders and blue workpants. His shirt is yellow, and he wears a heavy blue leather apron most of the time. He wears a broad hat to hide his balding. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a massive crush on the younger sibling of the Healer who has hired him part-time. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to loving parents in a slum to the south. He moved out north to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Athletic, Logical. Bonds: Has a crush, Poor, Criminal record. Occupation: Healer

Voice: Scandinavian accent

Attributes [hide]

Anverth Nopenstallen, Male Gnome Adept 3
Small (3'2") Gnome, Lawful Evil (CR 3)
Armor Class 13
Hit Points 24 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)12 (+1) 9 (-1)12 (+1)
Skills Animal Handling +1, Arcana +3
Senses Passive Perception 9
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Korfel Erenaeth, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'2" and muscular, this southern man wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his longbow. He has a golden handlebar mustache and slicked back golden hair. His amber eyes peer out from beneath his small violet hat.

Personality: He is very quiet and rarely speaks above a whisper. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Athletic. Flaws: Shy, Antagonistic. Bonds: Rich. Occupation: Map Maker

Voice: Hollow voice

Attributes [hide]

Korfel Erenaeth, Male Half-Elf Warrior 5
Medium (5'2") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)8 (-1) 17 (+3)12 (+1)
Skills Deception +4, Nature +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Megged Brixton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears dull black sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. His white hair has been sun bleached extensively. He has a dull look in his blue eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Megged has worked very hard to control his curse. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Impeccable. Flaws: Antagonistic, Disease. Bonds: Criminal record. Occupation: Baker

Voice: Pronounces O like U

Attributes [hide]

Megged Brixton, Male Half-Orc Warrior 1
Medium (5'6") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 14 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)11 (+0) 11 (+0)8 (-1)
Skills Athletics +4, Medicine +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 700 sp.


Social Check DCs


Morkral Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a brown deerstalker hat and brown clothes. His chestnut hair is long and unkept. His hazel eyes peer out from beneath his deerstalker brown hat.

Personality: He hates giants. He views them as having robbed his home of its proper glory. A true patriot, Morkral would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He then took over the family business and is one of the better Assassin for hire.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and someone believes him a fraud

Ideals: Fighting. Flaws: Ugly. Bonds: Enemies, Military, Job. Occupation: Assassin

Voice: growls and snarls, animalistic

Attributes [hide]

Morkral Goldfinder, Male Dwarf Cleric 1
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)11 (+0) 11 (+0)9 (-1)
Skills Acrobatics +2, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 60 gp.


Social Check DCs

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