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NPC Generator

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Advanced [show]


Vola Cooper, Female Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'11", this woman wears a black armored body suit, with a simple brown line shooting up and back down. Her black hair is singed and shortened. Her blue unseeing eyes seem to look past you.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born a particularly ugly child, much to the horror of her parents. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.

Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Unemployed

Voice: Mumbles to self between sentences

Attributes [hide]

Vola Cooper, Female Half-Orc Rogue 2
Medium (5'11") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 9 (-1)11 (+0) 11 (+0)10 (+0)
Skills Arcana +2, Deception +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: 200 gp.


Social Check DCs


Heather Clare, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a weathered and beat up set of banded mail beneath an oversized brown coat. Her hair is short and golden. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Confrontational and typically high on some drug or another. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was taken from her home at a very young age. She got away from her former life and has fallen to alcoholism.

Motivation: She is currently in port desperately looking for someone to get her out; and to settle down with her crush

Ideals: Gifted. Flaws: Addict. Bonds: Military, Slave. Occupation: Architect

Voice: French accent

Attributes [hide]

Heather Clare, Female Human Cleric 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)14 (+2) 11 (+0)10 (+0)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 120 gp. White pearl (120 gp).


Social Check DCs


Einkil Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This man dresses in brown turtlenecks beneath a grey coat with red slacks. He is muscular with a powerful set of arms. His brown hair is lengthy. He wears a mask on his face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He doesn't get along with people that don't share his tastes; and his relatives are trying to arrange a marriage

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Family, Military, Criminal record. Occupation: Bounty Hunter

Voice: Complex vocabulary, royal

Attributes [hide]

Einkil Trueanvil, Male Dwarf Cleric 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)9 (-1) 18 (+4)12 (+1)
Skills Investigation +1, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 1800 sp.


Social Check DCs


Oskar Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is typically in his Crown-heir uniform. He has a red handlebar mustache and slicked back red hair. His hazel eyes dart from person to person to random spaces in the air.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Around other people he will do his best to conceal his emotions and appear jolly.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Over the years he perfected his riding and shooting skills. He ran away from his former home and has been making his living as a Crown-heir for the past few years.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Flaws: Ugly, Shy. Bonds: Job, Slave, Nature. Occupation: Crown-heir

Voice: Old Prospector

Attributes [hide]

Oskar Thrahak, Male Dwarf Wizard 1
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)11 (+0) 14 (+2)11 (+0)
Skills Insight +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 4000 cp.


Social Check DCs


Shax Doom, Female Tiefling [Permalink]

Personal [hide]

Description: She dresses like a well dressed Locksmith does. Her black hair is greasy and uncared for. Her black eyes are passionate and lively.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born to a pair of adventurers, Shax grew up listening to her mother's many stories. She was an apprentice working in her mother's forge. She inherited the family business which she has now maintained for 8 years.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and to reunite with her old friends

Ideals: Joker. Flaws: Ugly. Bonds: Job, Family, Adventurer. Occupation: Locksmith

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Shax Doom, Female Tiefling Warlock 3
Medium (5'2") Tiefling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)12 (+1) 12 (+1)16 (+3)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: Alexandrite (600 gp). Fire opal (500 gp). Carnelian (40 gp).


Social Check DCs

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