Three Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: She is renowned for her bright pastel dresses and hats. Her attire stands in sharp contrast to her greatsword, which is beautifully polished and possesses an ornate carving of a butterfly on it. She sports a flattop fur cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines copper.
Personality: Aggressive, abrasive, and angry, Three embodies much of what other species detest in the Tabaxis. She has a small toy that she constantly fidgets with.
History: She was born a particularly ugly child, much to the horror of her parents. When Three reached her early adolescence her Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. By chance she met her sister recently and the two have been together since.
Motivation: She has money and likes to spend it; and doesn't want to be a bellfounder and was forced into it by her family
Flaws: Ugly, Antagonistic, Addict. Bonds: Military, Family, Rich. Occupation: Bellfounder
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 2000 cp. Freshwater pearl (12 gp). Smoky quartz (50 gp).
Art Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her beige fur is heavily combed to the left. Her face is scarred and worn.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in the north to a Bellfounder, Art learned a great deal about her mother's area of expertise. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to work out more often; and she'd like to take her coworkers down a peg
Ideals: Opinionated, Logical, Athletic. Flaws: Ugly. Bonds: Job, Military. Occupation: Bellfounder
Voice: American accent
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 33 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Infernal, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1000 sp.
Lavinia Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: This malnourished woman is renowned for her bright red dresses and hats. Her hair is golden and very short. This brown eyed easterner is not easily forgotten.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She helped her father out around the business and became quite the natural. She now owns her own business.
Motivation: Retire the richest woman in the east; and she's repulsed by the pc
Ideals: Gifted, Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Poor, Job. Occupation: Slave Trader
Voice: French accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 12 (+1) | 18 (+4) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Elven, Auran, Draconic, Terran
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 40 gp.
Darrak Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a tight fitting brown shirt and pants. He has a long blonde beard with little hanging trinkets. His face is covered beneath a completely black helmet.
Personality: Darrak hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since lost track of the people in his past.
Motivation: He feels the way he acts is they only way to get by in the world; and an old rival family wants him found
Ideals: Artistic, Impeccable. Bonds: Attractive, Family. Occupation: Butcher
Voice: Jamaican accent
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 23 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 18 (+4) | 11 (+0) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 390 gp. 1 Half-Plate.
Arnold Toti, Male Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is wearing a perfectly clean shirt and pair of pants. His brown hair is kept up in a ponytail inside a Stetson hat. His eyes are a pleasant violet.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Arnold was born in the south. At a young age he loved to build and create. Cursed with vampirism at a very young age, Arnold has worked very hard to control his curse. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Justice, Fighting, Persistence. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Animal Trainer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Evil (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 17 (+3) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Goblin, Aquan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 11000 cp. 1 Half-Plate. 1 Half-Plate.
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