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NPC Generator

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Advanced [show]


Drifting Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears a custom-built plate barding that's adorned with pastel lining and desert motifs. She has done her best to style her black fur to look like a famous performer. She is missing an eye and her face is severely sunburned. Her one remaining eye shines yellow.

Personality: She speaks before she thinks and is too direct. She would rather hide behind her crafts than deal with other people.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered singing. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove her worth to the world; and she's attracted to the pc

Ideals: Athletic, Artistic. Flaws: Ugly, Impulsive, Shy. Occupation: Laborer

Voice: Can't modulate volume

Attributes [hide]

Drifting Wind, Female Tabaxi Ranger 3
Medium (5'5") Tabaxi, True Neutral (CR 3)
Armor Class 14
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 13 (+1)13 (+1) 13 (+1)12 (+1)
Skills Athletics +1, Religion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kerkad Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He has the majority of his body covered in plate. His red crest is long and unkept. He wears round tiny glasses practically rammed into his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He can't help but pocket interesting objects he comes across

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He now spends his time doing works of charity.

Motivation: Seeks redemption.

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Criminal record. Occupation: Bounty Hunter

Voice: Gruff and masculine

Attributes [hide]

Kerkad Pfaphnyrennish, Male Dragonborn Monk 2
Medium (6'4") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)13 (+1) 16 (+3)19 (+4)
Skills Athletics +5, History +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 260 gp.


Social Check DCs


Merla Cherrycheeks, Female Halfling [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'0" when asserting herself. She wears her hair in dreadlocks. She wears an eyepatch.

Personality: She is witty, but her monotone delivery comes off as unnerving Around other people she will do her best to conceal her emotions and appear jolly.

History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. In her 10th year, her parents were killed by a goblins raid, leaving Merla alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: She is compelled to act according to her religious beliefs; and her name or reputation has been wronged in the past by goblins, and she desires to right it

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Religious, Enemies. Occupation: Body Guard

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Merla Cherrycheeks, Female Halfling Commoner 1
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 18 (+4)11 (+0) 12 (+1)9 (-1)
Skills History +2, Performance +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Geoffrey Graeme, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. His silver hair is greasy and uncared for. His eyes are a pleasant green.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Further he is a bit of a stoner and is frequently out of it.

History: Born in a small village he learned the ways of the warrior from his mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Geoffrey's homeland. Geoffrey decided to take the middle way and become a bodyguard. He's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants a kiss

Ideals: Fighting. Flaws: Ugly, Emotional, Addict. Bonds: Immigrant. Occupation: Glassblower

Voice: Slurs words

Attributes [hide]

Geoffrey Graeme, Male Human Warrior 1
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)15 (+2) 14 (+2)13 (+1)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 110 gp.


Social Check DCs


Lance Mundy, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is dressed in earthy colors with a yellow and white handkerchief worn on his left side. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Lance is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Days after completing his studies, news broke out that his hometown was attacked by drow. Lance was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and find a way to reverse the transformation of his brother

Ideals: Extrovert. Flaws: Impulsive. Bonds: Rich, Enemies, Family. Occupation: Marshal

Voice: American accent

Attributes [hide]

Lance Mundy, Male Half-Elf Monk 3
Medium (5'5") Half-Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)12 (+1) 10 (+0)14 (+2)
Skills Animal Handling +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. Jasper (30 gp). Bloodstone (30 gp).


Social Check DCs

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