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NPC Generator

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Advanced [show]


Anne Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears light armors faded through time and improper care. Her whole body is exceptionally muscular. Her white hair is thinning but still full. Her eyes are likewise brown. Her teeth are white and perfect.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Anne was born the youngest of three triplets. She took every job she could get her hands on, but the opportunities for Halflings in the north were limited. She left for the north, certain she would find work there.

Motivation: Her relatives are trying to arrange a marriage; and find a way to reverse the transformation of her brother

Flaws: Secretive. Bonds: Immigrant, Attractive, Family. Occupation: Bowyer

Voice: Uses lots of figures of speech

Attributes [hide]

Anne Shadowquick, Female Halfling Monk 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 14 (+2)11 (+0) 15 (+2)8 (-1)
Skills Sleight of Hand +6, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 700 sp. Star rose quartz (80 gp).


Social Check DCs


Ronk Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a fancy white suit. He has done his best to style his silver hair to look like a famous performer. He has hazel eyes and a white hat with a black feather.

Personality: This man loves dancing and to teach people dancing more than just about anything. His job bores him to no end. He has decided to make it more interesting.

History: He was raised in a desert tribe. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he desires power and/or immortality

Ideals: Artistic, Impeccable. Bonds: Attractive, Adventurer, Criminal record, Nature. Occupation: Ploughman

Voice: Low and grunting

Attributes [hide]

Ronk Gentry, Male Half-Orc Fighter 2
Medium (5'8") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 26 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)8 (-1) 14 (+2)11 (+0)
Skills Deception +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 40 gp.


Social Check DCs


Oblar Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He wears long strands of emerald and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is physically well-built. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes are passionate and lively.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: The child of a Blacksmith, who enjoyed hunting, Oblar was taken on many hunting expeditions. Cursed with unlife at a very young age, Oblar has worked very hard to control his curse. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Flaws: Insomniac, Antagonistic, Disease. Bonds: Rich, Nature. Occupation: Locksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Oblar Goldfound, Male Halfling Fighter 1
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)16 (+3) 10 (+0)10 (+0)
Skills Deception +2, History +5
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Terran, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 50 gp.


Social Check DCs


Cloud Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a crossbow, but if one is not available she will default to her spear. She has white fur. Her amber eyes lackadaisically let the world flow into them.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: When she was but 8 years old her parents immigrated from the west. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Fortune-teller for hire.

Motivation: Wants to open a new tavern; and to be a merchant again

Flaws: Ugly, Fearful. Bonds: Immigrant, Job. Occupation: Fortune-teller

Voice: Slow speaker

Attributes [hide]

Cloud Buttons, Female Tabaxi Monk 2
Medium (6'3") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)17 (+3) 8 (-1)13 (+1)
Skills Acrobatics +5, Persuasion +3
Senses Passive Perception 9
Languages Common, Draconic, Aquan, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 360 gp.


Social Check DCs


Shedinn Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a weathered and beat up set of banded mail beneath an oversized green coat. His black crest has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born in a small village he learned the ways of the warrior from his mother. He dropped out of school before completing his studies. Being a Fortune-teller kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to share knowledge with the world

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Criminal record. Occupation: Fortune-teller

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Shedinn Hashphronyxadyn, Male Dragonborn Rogue 1
Medium (6'4") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)18 (+4) 11 (+0)18 (+4)
Skills Acrobatics +3, Deception +6
Senses Passive Perception 10
Languages Common, Goblin, Terran, Abyssal, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +6

Possessions: 3000 cp.


Social Check DCs

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