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NPC Generator

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Advanced [show]


Dain Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has auburn hair. He wears a mask on his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a ruthless business man, a trait he acquired from his mother.

History: He was born into a rich family. He was taken from his home at a very young age. He struck the Hunter job and began his own company from there.

Motivation: To find somewhere to settle down.

Ideals: Athletic, Entrepeneur. Flaws: Mundane. Bonds: Rich, Slave, Job. Occupation: Hunter

Voice: Relaxed voice

Attributes [hide]

Dain Bofdann, Male Dwarf Cleric 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)15 (+2) 13 (+1)14 (+2)
Skills Medicine +3, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Infernal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 70 gp. 1 Masterwork Musical instrument.


Social Check DCs


Hlin Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She is physically well-built. Her hair is silver, silky, and of moderate length. She tend to wears goggles to shield her eyes.

Personality: She will rave to anyone who will listen. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born several months after her mother was called into army service. Hlin was born on a far western plains where she grew up under the tutelage of her mother, an expert Blacksmith. She has recently gotten a pet goose that steals things from people.

Motivation: A rival would like her out of the picture; and she has comitted a past crime that haunts her to this day

Flaws: Insane. Bonds: Attractive, Criminal record, Military, Immigrant. Occupation: Blacksmith

Voice: Russian accent

Attributes [hide]

Hlin Goblinbane, Female Dwarf Ranger 1
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 16 (+3)18 (+4) 15 (+2)14 (+2)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Dwarven, Giant, Druidic, Celestial, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 150 gp.


Social Check DCs


Elizabeth Garrick, Female Human [Permalink]

Personal [hide]

Description: This western woman wears a brown feathered hat and brown clothes. Her clothes are grease stained in places. Her brown hair is cut jaggedly and amateurishly. Her blue unseeing eyes seem to look past you.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is harsh and unforgiving.

History: Born in the west to a Fisher, Elizabeth learned a great deal about her father's area of expertise. A gifted student she started as a Dilettante, but she got bored and became a Fisher. She has drifted from career to career and currently works as a Fisher.

Motivation: Expand her business.

Ideals: Persistence. Flaws: Disease, Antagonistic. Bonds: Poor, Immigrant, Job. Occupation: Fisher

Voice: Soft and melodious

Attributes [hide]

Elizabeth Garrick, Female Human Fighter 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)17 (+3) 10 (+0)11 (+0)
Skills Intimidation +2
Senses Passive Perception 10
Languages Common, Orc, Celestial, Draconic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 500 sp.


Social Check DCs


Elaim Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a long, grey, dusty cloak. His brown hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: From birth he was tutored by a cruel and relentless mentor. He was an apprentice working in his mother's forge. He became a Bellfounder soon after.

Motivation: He'd like to take his coworkers down a peg; and he feels threatened by others

Flaws: Insane, Fearful. Bonds: Criminal record, Mentor, Job. Occupation: Bellfounder

Voice: Farmer accent

Attributes [hide]

Elaim Goldfinder, Male Dwarf Expert 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)14 (+2) 15 (+2)13 (+1)
Skills Stealth +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 110 gp.


Social Check DCs


Gerard Morton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has moderate length red hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a poor family in the city he treasured whatever gifts he got. After coming to the age of reason, Gerard took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business.

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Job, Poor. Occupation: Adventurer

Voice: Speaks with back of mouth

Attributes [hide]

Gerard Morton, Male Human Warrior 1
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)15 (+2) 10 (+0)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Draconic, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 140 gp.


Social Check DCs

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