Gerbo Offund, Male Gnome [Permalink]
Personal [hide]
Description: He sports blue clothing, slightly heavier than average wear. His black hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are violet.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a ruthless business man, a trait he acquired from his mother.
History: Born in the north to a Mortician, Gerbo learned a great deal about his mother's area of expertise. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He tends to his Mortician job now, and dutifully fulfills any obligations he has.
Motivation: Retire the richest man in the north.
Ideals: Persistence, Entrepeneur. Flaws: Fearful. Bonds: Job. Occupation: Mortician
Voice: Aggressive tone
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Goblin, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp. Large well-done wool tapestry (300 gp). 1 Banded mail.
Târz Cholmondeley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He wears a white coat over a tan low-cut shirt, and a feathered hat upon his head. He has a hunchback. He keeps his white hair in a pixie cut. His thin eyebrows rest above his beady blue eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Animals are drawn to him, and he is able to talk to them.
History: Târz was born the youngest of three triplets. One day when Târz was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Târz was heart-stricken from the event, and his mother started working long hours to provde for them. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To unite with his sister; and marry his sister to traveling adventurers
Ideals: Disciplined, Gifted. Flaws: Ugly, PTSD. Bonds: Family. Occupation: Architect
Voice: Sounds elderly
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Halfling, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 1 Half-Plate.
Randal Tealeaf, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a yellow vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his yellow boots flare out at the collars. He has dyed his greying golden hair a little too much giving a sharp golden color. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a hateful person. He taunts others and blames them for his problems. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born into a rich family. His first spouse was a Barkeep, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.
Motivation: Marry his sister to traveling adventurers.
Flaws: Antagonistic. Bonds: Enemies, Rich, Family. Occupation: Guard
Voice: Spits and sputters
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 120 gp.
Williamina Sydney, Female Human [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears a grey broad hat and grey clothes. Her blonde hair is kept up in a ponytail inside a broad hat. Her eyes are brown and beady.
Personality: She is fixated on the number 98. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: She was born blind and as such lacked many opportunities for work. Brilliant and gifted she never wanted to apply herself. She was granted necromantic powers by her dying sister.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and several ex partners dislike her way of doing things and want revenge
Ideals: Gifted. Flaws: Ugly, Insane, Disease, Greedy. Bonds: Enemies. Occupation: Dyer
Voice: Booming voice
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Auran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 4000 cp.
Kipper Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His skin is fair and his fingers are delicate and long. His silver hair is unkempt and raggedy. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a minor phobia of water and hates getting wet.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now owns his own business.
Motivation: He is unsatisfied with his job.
Flaws: Ugly, Fearful. Bonds: Poor, Job, Slave. Occupation: Animal Trainer
Voice: Sore throat, cough
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 29 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 12 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 11000 cp.
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