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Advanced [show]


Zaffrab Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan armored body suit, with a simple yellow line shooting up and back down. He has a slight overbite and is overall scrawny. His hair is always cut to a buzz. He wears a mask on his face.

Personality: He is overprotective of those who hire his services. He does not believe in violence as a means to an end. He is a dedicated Engraver but believes his peers are too gung-ho.

History: Zaffrab lived on a farm with his mother, near the main road leading to a nearby town. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To protect his home; and doesn't want to be a engraver and was forced into it by his family

Ideals: Pacifist, Entrepeneur. Bonds: Guardian, Family. Occupation: Engraver

Voice: Pronounces O like U

Attributes [hide]

Zaffrab Lingenhall, Male Gnome Commoner 4
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 15 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)12 (+1) 13 (+1)12 (+1)
Skills Deception +3, Investigation +3
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Cask In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She likes to wear ponchos typically of a light pastel in addition to tight pants. She has moderate length yellow fur. She has a dull look in her hazel eyes.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She believes the world needs to unite to get rid of giants once and for all.

History: Cask hails from a village terrorized by giants. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Some 9 years later her spouse died after the birth of her son. Heartbroken, Cask never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and a need for knowledge about a nearby landmark

Ideals: Optimist. Flaws: Fearful. Bonds: Enemies, In love, Adventurer. Occupation: Miner

Voice: Stutters

Attributes [hide]

Cask In Shadow, Female Tabaxi Sorcerer 3
Medium (4'9") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)15 (+2) 15 (+2)13 (+1)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 12
Languages Common, Goblin, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 30 pp.


Social Check DCs


Ella Beckwith, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'2" and likes to wear ponchos typically of a light brown in addition to tight pants. Her right leg appears badly burned and disfigured. She keeps her golden hair in a flapper bob. She is very pretty but has cold, dead eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has had some formal painting training, and achieved minor success. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Find a way to reverse the transformation of her brother.

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Family, Rich. Occupation: Sage

Voice: Old Prospector

Attributes [hide]

Ella Beckwith, Female Human Warrior 1
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)17 (+3) 13 (+1)13 (+1)
Skills Deception +3, History +5
Senses Passive Perception 11
Languages Common, Goblin, Auran, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp.


Social Check DCs


Barbena Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is wearing a long, grey, dusty cloak. With wild auburn hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Barbena is combative with any and all who dare try her patience in the slightest.

History: She was born in the west. Barbena liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Wants to have a good time and be beloved; and money/treasure

Ideals: Justice, Optimist. Bonds: Attractive, Nature, Immigrant, Rich. Occupation: Interpreter

Voice: Strong lisp

Attributes [hide]

Barbena Helcral, Female Dwarf Warlock 1
Medium (3'9") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)11 (+0) 14 (+2)13 (+1)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 80 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp).


Social Check DCs


Smoking Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She very much looks the part of a Doctor. She has styled her black fur well, parting it to the left. Her yellow eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is a great chef.

History: Born in the west to a Doctor, Smoking learned a great deal about her mother's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Doctor work with an outfit from a few towns over. Doctor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She tends to her Doctor job now, and dutifully fulfills any obligations she has.

Motivation: To be a Miner again; and wants to open a new tavern

Ideals: Athletic, Passionate, Gifted. Flaws: Addict. Bonds: Job. Occupation: Doctor

Voice: German accent

Attributes [hide]

Smoking Peak, Female Tabaxi Expert 3
Medium (5'6") Tabaxi, Chaotic Good (CR 3)
Armor Class 14
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 16 (+3)12 (+1) 13 (+1)14 (+2)
Skills Medicine +3, Stealth +6
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 3000 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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