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Advanced [show]


Sarai Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she is wearing a perfectly clean shirt and pair of pants. Her red hair is cut jaggedly and amateurishly. Her fair skin shows little sign of her aristocratic breeding.

Personality: Sarai hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A freak accident while working with her Sailor mother left her crippled. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Religious, Rich. Occupation: Bounty Hunter

Voice: Sounds elderly

Attributes [hide]

Sarai Kettlewhistle, Female Halfling Rogue 1
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)10 (+0) 11 (+0)12 (+1)
Skills Acrobatics +5, History +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +2

Possessions: 70 gp.


Social Check DCs


Theobald Blumenthal, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brown hair is cut jaggedly and amateurishly. He wears an eyepatch.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: The child of a Dyer, who enjoyed hunting, Theobald was taken on many hunting expeditions. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Justice. Flaws: Ugly. Bonds: Enemies, Criminal record, Nature, Religious. Occupation: Interpreter

Voice: Pronounces difficult words wrong

Attributes [hide]

Theobald Blumenthal, Male Half-Elf Rogue 4
Medium (5'2") Half-Elf, True Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)14 (+2) 18 (+4)8 (-1)
Skills Athletics +4, Persuasion +1
Senses Passive Perception 14
Languages Common, Elven, Goblin, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Aerdeth Gentry, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a violet coat over a white low-cut shirt, and a top hat upon his head. He has a silver handlebar mustache and slicked back silver hair. His eyes are green and he is always smoking a pipe.

Personality: A deeply religious man he believes everything happens for a reason. He has a habit of throwing himself into exceedingly dangerous situations.

History: The child of a Weaver, who enjoyed hunting, Aerdeth was taken on many hunting expeditions. Aerdeth liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world.

Ideals: Athletic, Fighting. Flaws: Impulsive. Bonds: Religious, Nature. Occupation: Dilettante

Voice: Hissing voice

Attributes [hide]

Aerdeth Gentry, Male Half-Elf Expert 1
Medium (5'4") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 8 (-1)10 (+0) 13 (+1)11 (+0)
Skills Deception +2, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 500 sp. 1 Everburning torch.


Social Check DCs


Conrad Martell, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He sports violet clothing, slightly heavier than average wear. He has auburn hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. As long as the job gets done he does not care how it got done.

History: Conrad was born with his father's beautiful face. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He's since become an addict/alcoholic.

Motivation: He is not mentally stable, and does not behave rationally; and to protect his home

Ideals: Passionate, Professionalism. Flaws: Addict, Insane. Bonds: Attractive. Occupation: Brewer

Voice: Scandinavian accent

Attributes [hide]

Conrad Martell, Male Half-Elf Bard 1
Medium (5'3") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)15 (+2) 14 (+2)12 (+1)
Skills Animal Handling +4, History +4
Senses Passive Perception 12
Languages Common, Elven, Goblin, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 10 pp.


Social Check DCs


Sumnes Cithreth, Female Elf [Permalink]

Personal [hide]

Description: 4'9" and muscular, this northern woman is dressed in earthy colors with a blue and yellow handkerchief worn on her right side. She has black hair. She has gleaming, smiling green eyes.

Personality: She is calm most of the time but flees social interaction. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born to a criminal king-pin and mafia family As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her mother, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She has recently gotten a pet goose that steals things from people.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Athletic. Flaws: Shy. Bonds: Adventurer, Criminal record, Family, Religious. Occupation: Apothecary

Voice: Relaxed voice

Attributes [hide]

Sumnes Cithreth, Female Elf Cleric 3
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)17 (+3) 11 (+0)10 (+0)
Skills Athletics +4, Investigation +5
Senses Passive Perception 10
Languages Common, Elven, Giant, Undercommon, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Iolite (50 gp). Jade (80 gp). Pink pearl (80 gp).


Social Check DCs

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